The player controls clonks, which can perform various tasks ranging from shoveling through dirt and throwing dynamite to mining gold, constructing buildings, and wielding swords. The game world consists of a dynamic and destructible landscape. The landscape is constructed out of different materials like earth, tunnels, sky, coal, ore, gold, and water. Players can destroy solid materials or liquids by using a variety of tools, which allows for dynamic gameplay. Gameplay is focused on two gamemodes:
Settlement The gamemode "Settlement" can be played cooperatively, where two or more players work towards a mutual goal. In Settlement, players build settlements using in-game resources such as: wood, metal, fire, and stones. Players face challenges such as inhospitable landscapes, transporting large objects, and natural disasters. The development of Settlements allow players to construct advanced items and vehicles, which allows them to fulfil more complex tasks and achieve various goals. Goals for settlement rounds include: • Wealth: gain a certain amount of gold (called clunkers). • Expansion: expand your settlement to a certain area of the landscape. • Mining: mine a certain amount of valuables like gold or gems. • Statue Construction: gather statue parts and construct a statue.
Melee The Melee gamemode is focused on the elimination of other players, which can last between 5 and 30 minutes. The player uses a single clonk to attack enemies with various weapons such as swords, bows, dynamite, grenade launchers, muskets, and catapults. Melee round goals include: •
Last Man Standing: players have a limited number of respawns and must survive as long as possible. •
Deathmatch: players must achieve a certain number of kills. •
Capture the Flag: capture enemy flags and bring them to your base to gain points. •
King of the Hill: try to defend a region as long as possible. == Development ==