The player is the God of Light, whom controls three different groups of warriors symbolizing the
elements of earth, fire and water. The player commands the God of Light through rhythmic commands; once to start the battle sequence, again to select the elemental type, and again to select the attack. If the player's tapping matches the beat of the background music, the player's warriors grow stronger. If a mistake is made, the player's warriors grow weaker, and failing to issue a command resets the player's level back to
level one. In battle, the player must constantly issue commands, and has no control over the God of Light's movement, which was criticized by
IGN and
Joystiq. The player fights against enemy troops (the "Dark Tribe") led by the God of Light's brother. The enemy's warriors mirror the player's own, until the player reaches a
boss battle. Depending on the element of the troops, the player may be either at an advantage or a disadvantage. ==Reception==