Sales Anticipation for the game was high.
Goldman Sachs analyst Richard Simon predicted the sale of 9 million units during 1982, which would yield a profit of $200 million. It was the best-selling
home video game of 1982, with over cartridges sold that year and over ( adjusted for inflation) in gross revenue. It replaced
Space Invaders as the
best-selling Atari 2600 title and also became the overall
best-selling video game up until then (a title it held for several years until eventually being surpassed by
Nintendo's
Super Mario Bros.)
Pac-Man also propelled sales of the Atari 2600 to units by 1982. Frye reportedly received $0.10 in royalties per copy. Purchases of the game had slowed by the summer of 1982, with unsold copies available in large quantities. for a total of over cartridges sold by 1990. By 2004, the cartridges were still very common among collectors and enthusiasts—though the Sears versions were rarer—and priced lower.
Video Magazine admitted it was "challenging, and there are a few visual pluses", before lamenting, "Unfortunately those who cannot evaluate
Pac-Man through lover's eyes are likely to be disappointed." The premiere issue of
Video Games Player from Fall 1982 called the port "just awful".
Video Games Player magazine gave the graphics and sound its lowest rating of C, while giving the game an overall B− rating.
Electronic Fun with Computers & Games gave it an overall B− rating, with a C rating for graphics.
The New York Times wrote in October that "though word-of-mouth on the game has not been considered great, the cartridge is still selling" because of
Pac-Mans fame. In 1983,
Creative Computing Video & Arcade Games reviewer
Danny Goodman said that the game fails as a replica of its arcade form: "Atari stated clearly in its description of the cartridge that Atari's
Pac-Man 'differs slightly from the original'. That, perhaps, was an understatement." Conversely, he stated that such criticism was unfair because the hardware of the Atari 2600 could not properly emulate the arcade game. Goodman further said that the port is a challenging maze game in its own right, and it would have been a success if fans had not expected to play a game closer to the original. while
Softline questioned why Atari opposed
Pac-Man clones when the 2600 version was less like the original "than any of the pack of imitators". The game has remained poorly rated.
Computer and Video Games magazine rated the game 57% in 1989.
Next Generation magazine editors in 1998 called it the "worst coin-op conversion of all time", and attributed the mass dissatisfaction to its poor quality. Another
IGN editor, Levi Buchanan, described it as a "disastrous port", citing the color scheme and flickering ghosts. Skyler Miller of
AllGame said that although the game was only a passing resemblance to the original, it was charming despite its many differences and faults. ==Impact and legacy==