In March 2014, development started as an attempt to simulate coaster physics before deciding to turn it into a full theme park simulation game. On June 1, 2014, Sebastian Mayer posted a screenshot of the yet-to-be titled game on
Reddit. Texel Raptor launched the Kickstarter of the game on August 22, 2014, as
Parkitect. By September 2014, the campaign had raised over 63,730. From then on, Texel Raptor released weekly images and stats regarding the development of the game. Texel Raptor released the pre-alpha to those who pre-ordered and backed the game in September 2015. In April 2016, Texel Raptor announced that
Parkitect would be released as an
early access game on
Steam on May 5, 2016. The game fully released out of early access on November 29, 2018. In December 2020, a cooperative
multiplayer mode that accommodates up to eight players was released for free. The game's second expansion,
Booms & Blooms, was released on September 2, 2020. == Reception ==