Cards The game is played with the well known
German deck and with 33 cards, i.e. it includes the
wild card known as the
Weli. In South Tyrol the single-headed
Salzburger pattern cards are used; in Austrian Tyrol they generally use the double-headed
William Tell pattern. The game has four suits: Acorns (
Eichel), Leaves (
Laub), Hearts (
Herz) and Bells (
Schellen) – see right. The ranking of the suits is the same. Each suit consists of eight cards in the usual order:
Ace/Deuce/Sow (Ass/Daus/Sau),
King (König),
Ober,
Unter, Ten, Nine, Eight, Seven; plus the
Weli, a 6 of Bells.
Players The game may be played between 2, 4 or 6 players, but it is usually played in fours, two against two. The players sit in a 'cross' with partners facing each other across the table. Each player is dealt five cards. There is also a variation for two players in which they receive seven cards each.
Dealing At the start of the game, the player who cuts the highest card deals. Before dealing, the dealer invites the player to the right (from the other team) to cut. If the cutter cuts to one of the Perlagg cards, it may be kept. If there is another one under the first Perlagg, this also belongs to the cutter, as does a third or fourth. It is therefore possible for the cutter to capture all four permanent Perlaggs. The cutter is obliged to show all players the drawn Perlagg(s). Once this obligation is fulfilled, the cutter no longer has to inform anyone during the game what was drawn. After cutting, the cards are dealt to the left. Each player is dealt five cards, two in the first packet and three in the second. The dealer must check if and how many Perlaggs the cutter has captured; if one, the cutter gets only one card the first time; if two, none at all; if three, the cutter gets none the first time and two the second time; if all four Perlaggs are taken, the cutter is dealt no cards in the first packet and one in the second. If the dealer makes a mistake and, for example, deals two cards in the first packet to the cutter, even though the latter has taken a Perlagg, the opponents may demand that the hand be reshuffled and redealt. In this case, the person on the right of the dealer has the advantage of being allowed to cut a second time. The cutter may keep any Perlaggs found the second time as well.
Trump suit If the dealer has dealt the cards correctly so that each of the four players has five cards in hand, the next card, the twenty-first is turned as a trump, i.e. its suit becomes the trump suit and beats the cards of the other three suits. So there are 21 cards in play and twelve remain hidden on the table. The dealer is obliged to show all other players the top and bottom (
Luck und Boden) cards once. After that, no-one may look at these cards. Three cards of the trump suit, the 7, the Unter and the Ober, now have the rank of a Perlagg and are therefore called Trump Perlaggs. These three Trump Perlaggs have the same attributes as the four permanent Perlaggs, except that they are lower in rank than the permanent ones. The ranking among them is 7, Unter, Ober.
Perlaggs Permanent Perlaggs Among the 33 cards which may be 'perlagged', there are four so-called permanent Perlaggs. These four cards are superior to all the others in that, firstly, they beat all other cards in a trick and, secondly, that they may be turned into one of four other cards, a move known as christening (
taufen). Naturally, these christened cards may only be used once. These cards are therefore: • -
Maxl, the King of Hearts, is the highest card, called
Maxl after
King Maximilian I of Bavaria. • -
Weli, the 6 of Bells, is the second highest. It is also called the
geschriebene Weli ("written Weli") • -
Bell Spitz (
Schellspitz), the 7 of Bells, is the third highest card, also called
Little Weli • -
Acorn Spitz (
Eichelspitz), the 7 of Acorns, is the fourth-highest card If the dealer has a 7, Unter or Ober trump and another trump card in hand, it confers the right to exchange a trump Perlagg which has been turned over for a trump card in hand. If one of the four permanent Perlaggs is turned up, its suit becomes the trump suit, i.e. if the King of Hearts is turned up, Hearts becomes the trump suit, etc., and it can also be replaced with a card of the same suit. The
Weli is considered to be a Bell. If the dealer has no trump card, and therefore cannot exchange, the right to exchange passes to the dealer's partner. If the partner has no trump either, the Perlagg remains in place. Under no circumstances may the other team exchange it. Once the first card has been played and the first card has been accepted or beaten, the team entitled to exchange has lost that right. The other team may therefore not anticipate the exchange by throwing the card out. If the team entitled to exchange forgets or overlooks the exchange, that is their own fault; they have only penalised themselves. It is very important for the other team to remember who has exchanged and what kind of Perlagg has been exchanged. Once the game is underway, players are under no obligation to say what has been swapped and who has swapped. Once the dealing and exchanging is over, the game can begin.
Perlaggs in play During play, a Perlagg may be christened as
any card even if that card has already been played as natural card or as another Perlagg. If two Perlaggs are christened as the same card, they rank in the order: T7 TU TO. If they are not christened, they count as their natural card. If a Perlagg is led, players must follow suit according to the suit the Perlagg was christened as.
Deuten An important feature of Perlaggen, allowed under the rules, is
deuten, whereby partners may communicate the cards they hold to one another by means of signals, gestures and words. They may indicate the number and rank of their Perlaggs and trumps, but also ask openly. As a rule, players signal. Showing one's cards is not allowed. Playing partners may develop their own signals, but in order to help those who have not played together before, there are 'standard' signals which were described by Schwaighofer as early as 1926. These are: •
Martl held: rolling the eyes (upwards) •
Weli held: forming a kiss, pointing the tip of the tongue •
Bell Spitz held: forming a kiss, pointing the tip of the tongue to the left or right •
Acorn Spitz held: winking the right eye • Trump Perlagg held: winking the left eye • Number of trump cards held: tapping the middle finger on the tabletop • No Perlaggs and no trumps held: shaking the head •
Quartet held: move the hand from the right corner of the mouth to the right ear •
Run of four cards held: move the hand from the middle of the mouth down to the neck
Figures There are three so-called 'figures' (
Figuren) in Perlaggen: the
Gleich, the
Hanger and the
Spiel. The game turns on these three figures, for which points are scored.
Gleich: A Gleich is two or more cards of the same rank e.g. two 10s, three kings, etc. Two aces are known as the "highest Gleich" (
Gleich höchst or
höchstes Gleich). Two equally high cards are known as a "pair" or "simple Gleich" (
einfaches Gleich), three as a "triplet" (
dritziges Gleich), four as a "quartet" (
viertiges Gleich) and so on. If these multiple Gleichs consist of aces, they are called "highest triplet" (
höchst dritzigen), etc.
Hanger: The Hanger comprises two or more consecutive cards of the same suit e.g. the 10 of Acorns, Unter of Acorns, Ober of Acorns and King of Acorns. The Hanger is called "highest" if it consists of the highest cards - the King and Deuce - of the same suit.
Spiel: Because each player has five cards, one team will take three or more tricks and the other only two or fewer. The team that wins three tricks, has won the
Spiel ("game") and earns one or more points (
Gutpunkte), according to whether their opponent has left or held the game well. One often leaves the game to the opponent, that is one gifts it, in order not to have to play one's own cards, which could be important when playing the other two figures, the Gleich and the Hanger, and thereby having to reveal one's own cards.
Trump suit Trumps beat all other suits. Suit must be followed under all circumstances, even if the led suit has been beaten by an intermediate card with a trump or a Perlagg. All Perlaggs are independent cards and count neither as part of a suit nor a trump card. If a Perlagg is played or put down during the game, it must be christened immediately by its owner, who must indicate which card it is to be considered as. If the Perlagg owner does not name the card, the Perlagg becomes a simple card. Once a Perlagg has been christened, it must not be renamed under any circumstances. With Perlaggs one does not need to declare one's trumps or suit, because in a sense they do not belong to any particular suit.
Bidding To bid in Perlaggen players will say something like: "I bid my Gleich!" or "I bid the Spiel!". It is essential that the player bidding actually uses the words "I bid..." or "... bid!" For example, if a player says only "Gleich!" or "Spiel!", this is not a valid bid according to the rules of the game and experienced players may use this rule to catch newcomers out. If a bid has been offered, the other team must reply, for example, with "good!" indicating they don't wish to contest the bid, "hold!" meaning that they accept the bid or "three!" to raise the bid further. Typical bids and responses are as follows: The two players who form a team are partners and count as one person to the opposition. One is responsible for the other and both are jointly responsible. The game is usually played for 18 points. The pair that reach 18 first, win the game. == Variants ==