Curlee was a 2016
International Game Developers Association Foundation Women in Games Ambassador. In 2018, Curlee's game Artifacts II – Jacaranda was featured in
IndieCade. Artifacts is a game experience about childhood neglect, coping, and what it means to be an adult that has learned to live comfortably with trauma. Curlee also created Game Design... The Game (?). In 2019 was a banner year in Curlee's design career. Upon receiving a Master of Fine Arts in June, in September she joined Insomniac Games as a mission designer for
Ratchet and Clank: Rift Apart, and went on to work on
Spider-Man 2, and
Wolverine. Her most popular work is Mission Design for the spiderbot, Glitch (Rift Apart); Ardolis (Rift Apart); and key Mission Designer for Coney Island in
Spider-Man 2. In the fall of 2019, Curlee also accepted an adjunct professor position with the UCLA Department of Design and Architecture. As of 2022, Curlee continues her design work at Insomniac Games, and obtained an assistant professorship at UCLA. == References ==