Playout will usually involve an
airchain of devices which begin with
content, typically stored on
video servers, and ultimately an output, either as an
asynchronous serial interface (ASI),
IP or
serial digital interface (SDI) for on pass to a distribution company. The devices in the chain depend on the service required under the contract with the Channel. Typically a standard television channel would require a Master Control,
Video switcher, and/or a
Video router to allow switching of live sources. This video switcher may include other functions such as
keying (graphics) (also known as Down Stream Keyers), Audio Overs for mixing in
voice overs (VO) or announcements, and facilitate transitions between events, such as a fade through black or
crossfade (also known as mix). Other devices include:
Graphics inserters – At least one Graphics inserter, or one with several layers. This allows for
Station identification/Logo/
Digital on-screen graphic (Dog or Bug) insertion, and can also be used for
end credits sequences, coming next graphics or programme information straps
Subtitling inserters – This can be either closed or open – i.e. in vision as a graphic for all to see, or closed either as an
MPEG stream item,
Closed Captioning or
World System Teletext.
Audio servers – An audio playout system would provide scheduled voiceovers
Aspect Ratio Converters – These alter the picture shape or send an embedded signal to allow the material format to be displayed correctly on a particular feed (e.g. Widescreen on a standard non-widescreen Analogue terrestrial feed) Some of these more advanced devices require information from the playlist, and so do not tend to use an RS422/232 driver, but a complex XML based system which allows for more complex metadata to be passed, e.g. a "Now" or "Next" Graphic can be created from a template using text information from the playlist. == Channel-in-a-box concept ==