Pocket Card Jockey received "generally favorable reviews" according to review aggregator,
Metacritic. Both Kat Bailey and Nadia Oxford of
USgamer counted
Pocket Card Jockey as one of their favorite games of 2016, with Oxford calling it "unorthodox but brilliant."
NintendoWorldReport writer Neal Ronaghan felt that the game combined solitaire with horse racing well, offering praise to its writing while criticizing it for being "frustrating and punitive at times." In
NintendoWorldReports end of year awards for 2016,
Pocket Card Jockey was ranked as the fifth best. Ronaghan felt that it had been unlikely to come out of Japan, stating that once it did, it took the staff "by storm." Ronaghan called its systems "shockingly deep," though they note that its "convoluted and long tutorials" prevented it from being ranked more highly. CJ Andriessen of
Destructoid said that he was addicted to the game, comparing its gameplay loop to
Tetris and said that he hoped that the game was on every Nintendo console in the future. He praised it for its "wonderfully funny" script, though he found it strange how the game handles the motivations of the male and female protagonists. Andrew Webster of
The Verge similarly found it addicting, noting that while it starts out "incredibly challenging" but becomes more manageable once the player gets used to it.
PCMag writer Will Greenwald called it an "incredibly fun, accessible diversion" due to its
JRPG-like features.
Game Revolution writer Kevin Schaller praised it for how easy it is to get into, though they felt that the raising and breeding mechanic was too limited.
GamesRadar+ writer Lucas Sullivan strongly recommended it for people who enjoy card games, stating that he was surprised that he found himself enjoying a horse-racing game. Sullivan praised the game for its art style and music.
Nintendo Life praised the overall gameplay, but felt the game could be unfair to the player, saying that "It flirts with the line where difficulty is replaced by mean-spirited design". ==Notes==