Pygame uses the
Simple DirectMedia Layer (SDL) library, with the intention of allowing
real-time computer game development without the
low-level mechanics of the
C programming language and its derivatives. This is based on the assumption that the most
expensive functions inside games can be abstracted from the game logic, making it possible to use a
high-level programming language, such as Python, to structure the game. Applications using Pygame can run on Android phones and tablets with the use of Pygame Subset for Android (pgs4a). Sound, vibration, keyboard, and accelerometer are supported on Android. ==Community==