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Quiz bowl

Quiz bowl is a family of quiz-based competitions that test players on a wide variety of academic subjects. Standardized quiz bowl formats are played by primary school, middle school, high school, and university students throughout North America, Asia, Europe, Australia, and Africa.

History
Most forms of modern quiz bowl are modeled after game shows. College Bowl, which was created by Don Reid as a USO activity for U.S. servicemen during World War II, was an influential early quiz bowl program. Also known as "The College Quiz Bowl," it started on radio in 1953 and then aired on national television in the U.S. from 1959 to 1970. In the first half of the 20th century, many other quiz-bowl-like competitions were also created. Delco Hi-Q began in 1948 as a radio quiz competition sponsored by the Scott Paper Company for high school students in Delaware County, Pennsylvania. It claims to be the oldest continuously running student quiz contest in the United States. The ''It's Academic televised student quiz show program has been run for high school teams in the Washington, D.C., metropolitan area since 1961 and is recognized by the Guinness Book of World Records as the longest-running quiz program in television history. It's Academic'' has been spun off in many other U.S. media markets and has inspired many other televised high school competitions. In September 1990, the Academic Competition Federation (ACF) was founded as the first major alternative to The College Bowl Company. National Academic Quiz Tournaments (NAQT) was founded in 1996 and currently organizes national competitions at all levels in the United States and supplies tournament questions for grade school and college teams across North America and other parts of the world. In 2008, the College Bowl program abruptly ended in the U.S., although the company itself continues to operate the Honda Campus All-Star Challenge (HCASC) for historically black colleges and universities. == Gameplay ==
Gameplay
|alt= During a quiz bowl game, two teams of usually up to four or five players are read questions by a moderator. When there are more than four players on a team, the team has to substitute its players for different games. Each player usually has an electronic buzzer to signal in ("buzz") at any time during the question to give an answer. Some formats include a lightning round during which a team attempts to answer multiple questions as fast as possible under a given time limit, usually sixty seconds. Other formats include a written worksheet round, where teams work together for 2–5 minutes to agree on their written answers. Match length is determined by either a game clock or the number of questions in a packet. Quiz bowl tests players in a variety of academic subjects including literature, science, history, and fine arts. Additionally, some quiz bowl events may feature small amounts of popular culture content like sports, popular music, and other non-academic general knowledge subjects, although their inclusion is generally kept to a minimum. In most quiz bowl competitions, players and coaches may protest the moderator's decision if they believe their answer was incorrectly rejected, or an opponent's answer was incorrectly accepted. Timed matches may also be in play. These are usually done by 9 minute halves and at the end of the first half, if not at tossup 12 or beyond it, the moderator will automatically skip to it. If past tossup 12 after the first half, they will just start where they ended. These often require players to stall or go faster. Skipping bonuses may be used if players are uncomfortable with the bonus but it will completely skip it and not just one part. These tactics are mostly accepted in different matches. This type of question is written specifically to test players' quick recall skills without discriminating between the different levels of knowledge on a topic that the players possess. Pyramidal tossups are considered standard for competitive quiz bowl, especially at the collegiate level. In most formats, correctly answering a tossup earns a team 10 points. Extra points, usually for a total of 15 or 20 points, may be awarded if a question is answered prior to a certain clue-providing keyword in the question, usually marked by an asterisk, an action known as "powering." and NAQT in 2009. Most programs now use a bonus of easy, medium and hard but in different orders. Variations Several variations on the game of quiz bowl exist that affect question structure and content, rules of play, and round format. Most quiz bowl question producers, including ACF and NAQT, publish a distribution of the number of tossups and bonuses per round that will feature material from a given area of study. ACF/mACF tossups are written in pyramidal style and are generally much longer than College Bowl and NAQT questions. Games are usually untimed and last until a total of 20 tossups are read. However, many "housewrites", or question sets written by schools themselves, may choose to modify the category distribution. NAQT is another common variation on the tossup/bonus format that balances academic rigor with a wider variety of subjects, including popular culture and an increased amount of current events and geography content. NAQT also uses "power marks" in their tossups, which reward players with 15 points instead of 10 for a tossup answered before a predetermined point. NAQT tossups are typically shorter than most other pyramidal tossups because of shorter character limits on its questions. The format used for the now-defunct College Bowl tournament uses comparatively shorter questions. The Honda Campus All Star Challenge and University Challenge in the U.K. use similar formats. Matches played at the National Academic Championship and its affiliated tournaments are split into four quarters, with differing styles of gameplay in each phase. The 2020–2021 quiz bowl season saw a dramatic increase in the number of large online quiz bowl competitions due to the COVID-19 pandemic. In-person quiz bowl tournaments were cancelled, including all NAQT National Championships. Online competitions, often using the platforms Zoom or Discord, were widely used by tournament directors, including state championship organizers in 2020–21, as well as for the NAQT HSNCT and PACE NSC high school nationals tournaments. This allowed competition in spite of national and international lockdown requirements. These matches and tournaments were run in a similar manner to in-person competition, although some tournaments switched to tossup-only formats. Preparation Since questions are generally derived from an unofficial "canon" of topics, players commonly review, and practice with, questions from past competition to prepare for upcoming tournaments. Players often research and write their own questions to prepare for quiz bowl. Active participation in academic coursework also helps to prepare for quiz bowl. Blind memorization of high-frequency out-of-context facts, often referred to as "stock" clues, is a common method of quiz bowl preparation, but is generally discouraged, because the memorization generally has little academic utility. Players benefit from exposure to a broad range of school, cultural subjects, memorization, and study skills, as well as an improved ability to cooperate and work in teams. NAQT also sells lists of topics that are frequently asked about in their questions. == Competitions ==
Competitions
Quiz bowl is primarily played at single-day tournaments. Additionally, most tournaments allow multiple teams from a single school to compete. Some schools hold intramural tournaments where any team formed from students can play. High school quiz bowl is often played over an extended period of time by schools within a local area or pre-existing athletic conference, or in single matches against other schools. Additionally, various formats have been developed to test knowledge in specific areas like the Bible, classics, science, and agricultural science. DECA runs quiz bowl events at their competitions that tests knowledge on business and market topics. Gallaudet University sponsors a National Academic Bowl for deaf high school students. Tournaments designated as "trash" focus on pop culture and sports trivia questions. National tournaments include: • NAQT's High School National Championship Tournament (HSNCT) • Partnership for Academic Competition Excellence's National Scholastic Championship (PACE NSC) • The National Academic Association and Question Unlimited's National Academic Championship (NAC) • JROTC Leadership and Academic Bowl (JLAB) The following high school tournaments are for single all-star teams from each U.S. state or other political subdivision: • National All-Star Academic Tournament (NASAT) • National Tournament of Academic Excellence (NTAE) (formerly known as the Panasonic Academic Challenge) There is also a tournament for middle school students: • Middle School National Championship Tournament (MSNCT) Beginning in 2018, NAQT has organized the Individual Player National Championship Tournament (IPNCT). Since 2019, IPNCT has been separated into high school and middle school divisions. Many competitions below the college level are criticized for their use of speed-check questions, which encourage participants to rely more on their ability to buzz in quickly than on knowledge of the subjects tested. == Broadcasting ==
Broadcasting
Quiz bowl shows have been on television for many decades in some areas and usually feature competitors from local high schools. Many of these competitions may have rules and formats that differ slightly from standardized quiz bowl. College Bowl was broadcast on NBC radio from 1953 to 1955. The program moved to television as General Electric College Bowl and was broadcast from 1959 to 1970, first on CBS and later on NBC. College Bowl would return to CBS radio from 1979 to 1982, and HCASC was broadcast on BET from 1990 to 1995. The Texaco Star National Academic Championship ran from 1989 to 1991 on Discovery Channel and was hosted by Chip Beall and Mark L. Walberg. In 1994, it was syndicated as the Star Challenge and hosted by Mark L. Walberg. University Challenge is licensed from CBCI by Granada TV Ltd. and still broadcast in the United Kingdom. Reach for the Top, a Canadian competition with a quiz bowl-like format, has been broadcast on the CBC in the past. Game show contestants Quiz bowl has received media coverage due to the number of highly successful game show contestants with backgrounds in the activity. NAQT maintains a list of current and former quiz bowl players at any level who have appeared on TV game shows. Several of the top dollar winners in the history of Jeopardy! include former players such as Ken Jennings, Matt Jackson, David Madden, and Brad Rutter. Such is the correlation between success on Jeopardy! and quiz bowl experience that Jennings described the competition as a "minor league" for the show and for other televised quiz show competitions. == See also ==
Works cited
• Jennings, Ken (2006). Brainiac: Adventures in the Curious, Competitive, Compulsive World of Trivia Buffs, Villard, . ==References==
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