The game was developed for
Atari by their
Cyan Engineering subsidiary, recently purchased in 1973. The earliest schematics in the service manual are from June 1974, and the last is from November. Ron Milner was the principle designer. The schematics bear the logos of both Atari and
Kee Games, a subsidiary company established by Atari in 1973 to reach more distributors, and which was merged with Atari in September 1974. The game was announced and shown at the Music Operators of America (MOA) Music & Amusement Machines Exposition on November 1–3, for release that month. It was then first advertised in the December 7 issue of
Cash Box, the trade magazine for the
amusement arcade industry.
Qwak! was released in a standard upright
arcade cabinet with a
black and white raster television monitor inset, with the rifle holster and start button below as the only controls. The reeds and tree branch overlay is
screen printed in color onto a clear panel in front of the monitor, and is backlit by the screen; the screen is lit with a gray background instead of a black one in order to produce this effect. When the gun is triggered, the duck additionally flashes white briefly, so as to be detected by the light gun; the relative brightness of the screen makes this effect less obvious than with other similar light gun games.
Qwak! was one of the earliest light gun video games, preceded by
Sega's arcade video game
Balloon Gun in August 1974 and a set of games for the
Magnavox Odyssey video game console in 1972. In turn, they were preceded by light gun
electro-mechanical games in arcades since the
Ray-O-Lite Rifle Range in 1934. ==Legacy==