Debuting in April 1981, the game sold 25,000 copies by June 1982, tied for fourth on
Computer Gaming Worlds list of top sellers.
BYTE praised the game's realistic physics, writing that "most microcomputer games that are versions of existing board or equipment games aren't worth the disks they're printed on, but
Raster Blaster does not fall into that category!"
Raster Blaster was voted
Softalk magazine's Most Popular Program of 1981.
Softline stated when reviewing ''
David's Midnight Magic'' that it "ratifies Bill Budge's extraordinary program as a programming tour de force" and "proof of Budge's technical lead over his rivals", as
Midnight was merely equal to
Raster Blaster despite being nine months ("an eternity in the Apple II world") newer.
Compute! called the Atari version "addictive", although it noted some bugs. ==References==