Reaver ships, captured from their victims, are instantly recognizable by the haphazard red stripes and bodies of victims adorning their hulls. They are also known for flying without proper safety measures such as nuclear engine
radiation containment, a practice tantamount to suicide. This makes Reaver ships faster than their normal counterparts, but also makes it easier for their prey to detect their approach and to hide by powering down their ships rather than fleeing. Reavers' habit of
ramming their victims with indifference to damaging their own hulls tends to leave their ships appearing battered or torn. Their craft possess a wide variety of exotic weaponry, many of which are designed to snare and capture other ships including
EMP cannons, grappling lines, and energy nets. They use weapons that fire giant sharpened disks similar to
buzzsaws or
shuriken, in addition to more traditional anti-ship ordnance. They also fire long, lance-like metal rods. Rather than firearms, Reavers will use any sharp object as a weapon in personal combat. They also fire toxic darts to cripple their opponents but not kill them. The goal of their weaponry is most likely to increase the number of survivors on victim ships (since Reavers have no interest in victims who are already dead). To cripple rescue ships, they have been known to leave a bait ship intact with a bomb planted on board, set to detonate when another ship docks to help, destroying the already-derelict ship and crippling the ship that tried to provide aid. The Reavers operate a variety of vessels, from
Firefly-sized vessels to captured Alliance warships. In the movie
Serenity, the most notable of the Reaver ships was a huge colony vessel orbiting Miranda, which is several times larger than any of the Alliance vessels it subsequently attacked. Even with its greater size, the Reavers used the same tactics as with smaller ships, ramming an Alliance flagship and splitting it in half due to the vast difference in mass. ==Human response==