Martin Edmondson and Nicholas Chamberlain started developing games for the
BBC Micro under the moniker "Reflections" in 1984. Their first game was a
Paperboy clone called
Paper-Round that took two years to develop but was never released. While working on that game, it started
Ravenskull which would be its first published game, released in 1986 by
Superior Software. This was followed by
Codename: Droid and an
Acorn Electron conversion of ''
Stryker's Run'' in 1987. and started out life as a parallax test of the blitter of the
Amiga's Agnus chip; Paul later went on to work for
Deep Red Games, a UK video game company based in Milton Keynes. A number of other Amiga and
Atari ST games followed including
Ballistix (1989),
Awesome (1990) and
Brian the Lion (1994). In 1995, it became known for
Destruction Derby, which was critically acclaimed for its realistic physics and destruction, which later become Reflections' specialty. Due to the success, the game had four more sequels over the years. On 9 January 1999, it was announced that Reflections had been acquired by
GT Interactive in 1998, for a reported 2.7 million shares of
common stock, which was valued at around . Reflections became well known for the game
Driver, which was inspired by '70s cop shows like
Starsky and Hutch and movies like
Bullitt and
The Driver. It has been followed by four sequels and four spin-offs. The company was subsequently renamed Reflections Interactive. In 2004, studio founder Martin Edmondson left Reflections after the concepting stage of
Driver: Parallel Lines, and sued
Atari due to "constructive unfair dismissal as a result of Reflections alleged repudiatory breach of a contract of employment that necessitated Mr. Edmondson's resignation." Martin's brother, Gareth Edmondson, took his place as the studio manager. In July 2006, Atari announced that it had transferred all of the staff and most of the assets of Reflections Interactive Limited, including the intellectual property and technology rights to the
Driver series, to
Ubisoft for . Studio manager Gareth Edmondson, left Reflections after more than a ten-year presence at the studio in November 2011, two months after the launch of
Driver: San Francisco. It was announced in February 2013, that Pauline Jacquey had been hired as new managing director. In May 2013, Ubisoft Reflections announced that it was working on a new game, and that Ubisoft planned to announce the game at
E3 2013. On 10 June 2013, during Ubisoft's press conference, it was revealed that Reflections was working with developer Ivory Tower on the racing game
The Crew. Reflections then started to take on more support work for other developers' games. In February 2014, it was announced that the studio would assist
Ubisoft Massive in the development of ''
Tom Clancy's The Division. Watch Dogs'', released in May 2014, from Ubisoft's Montreal and Toronto studios, began life as a new entry in the Driver series before becoming an original IP. Reflections provided development support, handling the game's driving missions, among other elements. The studio returned for the 2016 sequel. In 2015, Reflections released
Grow Home, a procedurally animated climbing game originally developed as a side project by members of the team. A sequel,
Grow Up, was released in 2016. In January 2017, with the acquisition of
FreeStyle Games, Richard Blenkinsop was named managing director of Reflections and the newly renamed Ubisoft Leamington. In March 2018, it was announced that Reflections, and six other studios, would work on
The Division 2. In February 2020, following the studio's transition to a support team, Reflections reported a 10% rise in revenue. In July, the studio expanded to a third floor at its headquarters in
Partnership House. That September, Ubisoft announced that Red Storm and Reflections would be working on Oculus VR games based on its Assassin's Creed and Splinter Cell franchises. However, the Splinter Cell VR game was later cancelled in 2022. ''
Assassin's Creed Nexus VR'' was released in November 2023. Blenkinsop retired in 2021 and was replaced by Lisa Opie as managing director of both studios that May. In January 2025, Ubisoft Reflections was downsized. At the same time, the Leamington office, which Reflections frequently collaborated with, was closed. When combined with layoffs in Düsseldorf and Stockholm, 185 employees were affected. == Games developed ==