Replay Studios was founded in 2002 by Marc Moehring and Sascha Jungnickel, who later acted as
managing director and
creative director, respectively. Their first game,
Crashday, was released by
Atari in 2006. In July 2006, Replay Studios announced
Sabotage, a
stealth game set in
World War II, in partnership with German publisher
DTP Entertainment. The publishing rights switched hands to
Gamecock Media Group in August 2007. In March 2008, the game was retitled
Velvet Assassin, and in October 2008, Gamecock Media Group was acquired by
SouthPeak Games, which took over the publishing of their upcoming games, including
Velvet Assassin. The game was released in April 2009, ultimately to mixed reviews. The following month, Replay Studios released
Tunnel Rats: 1968, a
tie-in game for
Uwe Boll's
Tunnel Rats movie, to negative reception. Following the poor commercial performance of
Velvet Assassin and
Tunnel Rats: 1968, it was reported on 3 August 2009 that the company had filed for
insolvency. The closure was confirmed by Replay Studios' lead
programmer, Claus Praefcke, the following day.
Survivor, a game announced in October 2004 that would have revolved around surviving disastrous events, such as the
sinking of the RMS Titanic,
Hurricane Andrew, the
September 11 attacks, the
atomic bombing of Hiroshima, as well as the
1985 Mexico City earthquake, was never released. == Games developed ==