In 1991, Activision was undergoing restructuring by its new president
Bobby Kotick, following their purchase of the company in 1990. As part of that effort, Kotick sought to capitalize on the company's lucrative back catalog of game licenses. Amongst these, Activision held the license for the
Zork series, which Kotick believed could receive a new game, believing by 1996 that "
Zork on a brick would sell 100,000 copies". Development focused on modernising the game from its text-adventure phase into a more interactive point-and-click adventure game. The team was led by Doug Barnett, a noted game designer; Michele Em, a game scenario and dialogue scriptwriter; and Mark Long, an art designer (later to go on and become co-founder/owner of
Zombie Studios). Long was chiefly responsible for much of the game's design, believing the final product needed to become "realistic" in presentation alongside modern adventure games, and avoiding a return to concepts like "mazes in text adventure games" - which Long regarded as being "overdone, dull, and annoying" - with puzzles that could have multiple ways of being handled in order to finish the game. In an interview in 1999, Long reasoned that the idea for this was because he "didn't like games that you had to follow a single, specific,
obfuscated path for each puzzle, and just one way the game could be finished", stating the concept would provide a player with "reason to play the game more than once, trying to discover new ways to solve puzzles and to finish the game." Much of the game's year-long research relied on examination of various real-life cultures,
archeological history and studies to provide cultural references for
Return to Zork, aided by Long's military experience overseas with the U.S. Army. As part of its story, Activision employed several recognizable
character actors to portray the characters, each conducting video-recorded FMV sessions in a similar vein to other titles of the mid-1990s, such as
Command and Conquer. The cast included a number of well-known younger actors:
Robyn Lively of
Twin Peaks as "The Fairy",
Jason Hervey of
The Wonder Years as "The Troll King",
Sam J. Jones from the 1980 film
Flash Gordon as "The Blind Bowman", and
A.J. Langer of
My So-Called Life as fellow Zork explorer Rebecca Snoot. Although finished for release, the game was not properly beta-checked, allowing for some bugs to remain in the game code. A patch was released after launch to fix the bugs, though left a bug within that reduce the number of solutions for completing the game by one. ==Release==