RGB color spaces are well-suited to describing the electronic display of color, such as
computer monitors and
color television. These devices often reproduce colors using an array of red, green, and blue phosphors agitated by a
cathode-ray tube (CRT), or an array of red, green, and blue
LCDs lit by a backlight, and are therefore naturally described by an additive color model with RGB primaries. Early examples of RGB color spaces came with the adoption of the
NTSC color television standard in 1953 across North America, followed by
PAL and
SECAM covering the rest of the world. These early RGB spaces were defined in part by the phosphor used by CRTs in use at the time, and the gamma of the electron beam. While these color spaces reproduced the intended colors using additive red, green, and blue primaries, the broadcast signal itself was encoded from RGB components to a composite signal such as
YIQ, and decoded back by the receiver into RGB signals for display.
HDTV uses the
BT.709 color space, later repurposed for computer monitors as
sRGB. Both use the same color primaries and white point, but different transfer functions, as HDTV is intended for a dark living room while sRGB is intended for a brighter office environment. The gamut of these spaces is limited, covering only 35.9% of the CIE 1931 gamut. While this allows the use of a limited bit depth without causing
color banding, and therefore reduces transmission bandwidth, it also prevents the encoding of deeply saturated colors that might be available in an alternate color spaces. Some RGB color spaces such as
Adobe RGB and
ProPhoto intended for the creation, rather than transmission, of images are designed with expanded gamuts to address this issue, however this does not mean the larger space has 'more colors". The numerical quantity of colors is related to bit depth and not the size or shape of the gamut. A large space with a low bit depth can be detrimental to the
gamut density and result in high \Delta E errors. More recent color spaces such as
Rec. 2020 for UHD-TVs define an extremely large gamut covering 63.3% of the CIE 1931 space. This standard is not currently realizable with current LCD technology, and alternative architectures such as
quantum dot or
OLED based devices are currently in development. == Color space specifications employing the RGB color model ==