Ridge Racer Unbounded received "average" reviews on all platforms according to the
review aggregation website
Metacritic.
The Digital Fix gave the Xbox 360 version a score of eight out of ten: "Everyone involved deserves a huge pat on the back for
Ridge Racer Unbounded - Namco for having the stomach and recognition for change and Bugbear for reinventing an aging and tired series".
The Guardian gave the same console version a similar score of four stars out of five, saying that its frustrating moments "are far outweighed by the deeply satisfying ones. It's anarchic, well designed, thrilling to behold and will put a massive grin on any true petrol-head's face".
The Daily Telegraph likewise gave the same console version four stars out of five: "The problem with
Unbounded is that it doesn't seem comfortable sharing its secrets with you. It's called
Ridge Racer, it looks like
Burnout, and anyone who has played an arcade racer will, not unreasonably, expect a certain handling model...
Unbounded is not that game". However,
Digital Spy gave the same console version three stars out of five, saying that it "lacks the sparkle of games such as
Split/Second or
Burnout. The destruction elements feel a bit weak, the cars control poorly at times and the computer AI is truly merciless. The biggest problem, though, is the lack of a proper tutorial in the game, a sure-fire way to alienate many players almost instantly".
Destructoid gave the Xbox 360 version 5.5 out of ten, praising its "surprisingly good map editor", but criticizing the level design and the poor lighting conditions during sunset scenes, stating that "the lighting makes driving much harder than it needs to be", and suggesting players play the 2010
Need for Speed: Hot Pursuit game instead. ==References==