Rift of the NecroDancer received an 79/100 aggregate review score on
Metacritic, indicating "generally favorable" reviews. Charlie Wacholz of
IGN described the game as a "Greatest Hits box set for rhythm games," praising the different game modes inspired by various other rhythm games, but noted that the variety results in a game that is "missing a sense of cohesion at times."
RPGamers Ryan Costa also enjoyed the gameplay, but felt the game had some difficulty balance issues, and commented that extended play sessions and the higher difficulty levels were "physically punishing." Ronald Ingram of
Nintendo Life also criticized its difficulty, claiming that the harder difficulties "became a step too far" in the latter half of the game, but praised the medium difficulty as leading to "in-the-zone play". Lucas White of
Shacknews criticized the lack of any RPG elements compared to
Crypt of the NecroDancer. Reviewing the game on Nintendo Switch, Willem Hilhorst of
Nintendo World Report wrote the control options are unsatisfactory, feeling that the
Joy-Cons directional buttons combined with the game requiring fast inputs made the game unforgiving. Many reviewers compared the game's various modes to games such as
Guitar Hero, Rhythm Heaven and
Punch-Out. Reviewers praised the game's soundtrack, noting its use of multiple composers across a variety of music genres.
Awards ==References==