Robert J. Mical graduated in 1979 from the
University of Illinois with dual degrees in Computer Science and English and a minor in Philosophy. From 1983 to 1984, Mical was software engineer at arcade video game and pinball creator Williams Electronics. He worked on special effects for
Sinistar (1983) and coordinated the
Star Rider LaserDisc racing project. From 1984 to 1986, Mical worked for
Amiga Corporation and then
Commodore International on the development of the
Amiga 1000 and later models. He created various development tools and the animation system software. He developed
Intuition, the Amiga user interface system software. In 2001 and 2002, he was chief architect of
Fathammer, a company which provided software development and runtime technology for the creation of 3D games on mobile phones. In 2003 and 2004, Mical was the vice president of software at
Global VR, a company that created arcade versions of home games. From 2005 to 2011, he was employed by
Sony Computer Entertainment working on developer tools for the
PlayStation 3 and
PlayStation Vita. Since 2011 he has worked on software games and inventions with his own company, Arjinx. in 2012. ==References==