Road Rash (1991) Road Rash debuted on the Sega Genesis in 1991. The game takes place in
California on progressively longer
two-lane roads and two-player mode allows two people to play alternating. There are 14 other opponents in a race. A port of the game was released for the
Amiga, and various scaled-down versions were made for
Master System,
Game Gear, and
Game Boy. The Game Boy version is one of two licensed games that is incompatible with the
Game Boy Color and newer consoles in the
Game Boy line. A
SNES version was planned and then canceled.
Road Rash II (1992) Road Rash II was released in 1992 for the
Sega Genesis. The sequel took the engine and sprites from the first game and added more content. The largest addition was proper two-player modes: "Split Screen" versus the other computer opponents, and the duel mode "Mano A Mano". The races take place all across the
United States:
Alaska,
Hawaii,
Tennessee,
Arizona, and
Vermont. The list of bikes has been increased to fifteen (separated into three classes, with the later ones featuring
nitro boosts), and a chain was added to supplement the club. Other details include the navigation of the menu screens being considerably easier; and more manageable passwords, being less than half the size of the first game.
Road Rash (1994) Road Rash was released in 1994 for CD-based platforms such as
3DO,
Sega CD,
PlayStation,
Sega Saturn, and
Microsoft Windows. It features a number of changes such as the ability to choose characters (with various starting cashpiles and bikes, some with starting weapons) before playing, fleshed-out reputation and gossip systems and
full-motion video sequences to advance a plot. The game features all-California locales: The City, The Peninsula, Pacific Coast Highway, Sierra Nevada, and Napa Valley. The roads themselves feature brief divided road sections.
Road Rash 3 (1995) Road Rash 3 was released in 1995 for the
Sega Genesis. Races take place across the world, each level featuring five of seven total locales:
Brazil, the
United Kingdom,
Germany,
Italy,
Kenya,
Australia, and
Japan. In addition to the standard fifteen bikes, four part upgrades are available for each. Eight weapons are available, and
Road Rash 3 introduces the player's ability to hold on to weapons between races and the ability to accumulate multiple weapons.
Road Rash 3D (1998) Road Rash 3D was released in 1998 for the PlayStation. Mostly, the game is not based on
sprites. The race courses were pieced together from an interconnected series of roads. The game has less emphasis on combat and more on racing.
Road Rash 64 (1999) Road Rash 64 was released in 1999 for the
Nintendo 64. Electronic Arts did not design or publish it; the intellectual property rights were licensed to
THQ, which in turn had its own
Pacific Coast Power & Light (founded by former EA employee Don Traeger) develop the game.
Road Rash: Jailbreak (2000) Road Rash: Jailbreak was released in 2000 for the PlayStation, with a handheld port released in 2003 for the
Game Boy Advance with the same title. New features include an interconnected road system and two-player cooperative play with a sidecar.
Road Rash (2009) Road Rash was released in 2009 for
J2ME. It was sold on EA Mobile site only. ==Spiritual successors==