In
Real Operation, the GBA acts as a PET, allowing the player to indirectly control various NetNavis from previous games in the series. The game is compatible with the Battle Chip Gate, a GBA accessory that allows players to use real-life toy Battle Chips in this and future games. Users of
Real Operation can also play multiplayer games against
Battle Network 4 users and other
Real Operation users. Players select a Navi as their companion at the start of the game. Navis each have unique personality traits, battle styles, and means for growth. Some require mini-games, while others require the player to complete particular tasks for them. Unlike the main
Battle Network games, Navis act independently during battle, and the player provides Battle Chips by either selecting them via in-game controls or manually slotting them into the Battle Chip Gate. The player can also alter the Navi's evasion strategies to guide them closer or further from the enemies and set up attacks. This is to simulate an actual NetBattle experience with the player as the NetOperator, and as such, no human characters appear in the game. The game also features a real-time clock system. Players can set reminders on a calendar tracked by their Navi, and in-game tournaments are held on certain days of the week. Darkloid versions of Navis that appeared in
Mega Man Battle Network 4 also appear in cyberspace for the player to battle against.
Playable Navis There 21 playable Navis, including all 12
Soul Unison Navis from
Mega Man Battle Network 4:
Starter Navis Unlockable Navis The following Navis are unlockable through gameplay or by using their corresponding Battle Chips in the Battle Chip Gate:
Battle Chip Gate Navis The following Navis are unlockable only by using their corresponding Battle Chips in the Battle Chip Gate: ==Development==