NRL Women's Premiership player
Kennedy Cherrington vented frustration saying that the company could have done more and should have consulted with the
Rugby League Players Association (RLPA). It was reported that some of the issues regarding player likenesses came from availability when developers attended various clubs, with further scans to be scheduled. The RLPA also issued a statement asking that further "involvement and inclusion" was required. Big Ant Studios CEO Ross Symons responded to the criticism and said that the demand for the game was six times higher than expected, suggesting that the game had outsold other video game franchises during its launch window. ==References==