Dribbling was not part of the original game, but was introduced in 1901. At the time, a player could only bounce the ball once, and could not shoot after he had dribbled. The definition of dribbling became the "continuous passage of the ball" in 1909, allowing more than one bounce, and a player who had dribbled was then allowed to shoot.
Running with the ball ceased to be considered a foul in 1922, and became a violation, meaning that the only penalty was loss of possession. Striking the ball with the fist has also become a violation. From 1931, if a closely guarded player withheld the ball from play for five seconds, play was stopped and resumed with a jump ball; such a situation has since become a violation by the ball-carrier.
Goaltending became a violation in 1944, and
offensive goaltending in 1958.
Free throws were introduced shortly after basketball was invented. In 1895, the free throw line was officially placed from the backboard, prior to which most gymnasiums placed one from the backboard. From 1924, players that received a foul were required to shoot their own free throws. One free throw shot is awarded to a player who was fouled while making a successful
field goal attempt. If the field goal attempt is unsuccessful, two free throw shots are awarded (three if the player was attempting a three-point field goal). If an offensive player is fouled while not in the act of shooting, or if a player is fouled in a loose-ball situation, the penalty varies by level of play and the number of fouls accumulated by the opposing team in a given period. • In NCAA men's play: • If the player's team has six or fewer team fouls in the half, the team fouled gets possession of the ball. • If the team has between seven and nine team fouls, the player fouled goes to the line for what is called "one-and-one" or the "bonus"—that is, if the player makes the first free throw, he gets the opportunity to attempt a second, but if he misses, the ball is live. • If the team has ten or more fouls in the half, the player fouled gets two free throws, often called the "double bonus". • All overtime periods are considered an extension of the second half for purposes of accumulated fouls. • In NCAA women's play (as of 2015–16, when the game changed from 20-minute halves to 10-minute quarters) and in all NFHS play beginning with the 2023–24 season: • If the player's team has four or fewer team fouls in the quarter, the team fouled gets possession of the ball. • If the team has five or more fouls in the quarter, the player fouled gets two free throws—the "one-and-one" has now been removed from the women's and high school game. • All overtime periods are considered an extension of the fourth quarter for purposes of accumulated fouls. • In the NBA and WNBA: • If the player's team has four or fewer team fouls in the quarter, the team fouled gets possession of the ball. • Starting with the team's fifth foul in the quarter, the player fouled gets two free throws. • Overtime is not considered an extension of any quarter. Instead, the penalty of two free throws is triggered on the team's fourth foul in that overtime period (instead of the fifth). • Foul limits are reset in the last two minutes of a quarter or overtime period. If a team has not reached its limit of accumulated fouls, the first team foul in the last two minutes results in possession by the team fouled, and all subsequent fouls result in two free throws. • In FIBA (full-court) play: • If the player's team has four or fewer team fouls in the quarter, the team fouled gets possession of the ball. • Starting with the team's fifth foul in the quarter, the player fouled gets two free throws. • During an interval of play, all team members entitled to play are considered as players. • The ball becomes dead when an official blows his whistle while the ball is live. • All overtime periods are considered an extension of the fourth quarter for purposes of accumulated fouls. • In FIBA
3x3 (half-court) play: • A player who is fouled on an unsuccessful field goal attempt receives one free throw if the attempt was from inside the "three-point" arc, and two free throws if the attempt was from outside the arc. This reflects the different scoring of that variation, in which baskets from inside the arc are worth one point and those from outside the arc are worth two points. • If the player's team has six or fewer team fouls in the game, and the foul was not in the act of shooting, the team fouled gets possession of the ball. • Starting with the team's seventh foul in the game, the player fouled gets two free throws. This applies even on shooting fouls, regardless of the result of the field goal attempt. • Starting with the team's tenth foul in the game, the player fouled gets two free throws, and the shooter's team gets possession of the ball. This also applies on shooting fouls. A player has ten seconds to attempt a free throw. If the player does not attempt a free throw within ten seconds of receiving the ball, the free throw attempt is lost, and a free throw violation is called. A free throw violation also occurs if a free throw misses the backboard, rim, and basket. If a free throw violation is assessed on the last free throw awarded to a player in a given situation, possession automatically reverts to the opposing team. A
charge is physical contact between an offensive player and a defensive player. In order to draw an offensive charge the defensive player must establish legal guarding positioning in the path of the offensive player. If contact is made, the officials would issue an offensive charge. No points will be allowed and the ball is turned over. The defensive player may not draw an offensive charge in the "restricted zone" (see below for more details).
Blocking is physical contact between the offensive player and the defensive player. Blocking fouls are issued when a defensive player interferes with the path of the offensive player in the shooting motion. Blocking fouls are easily called when the defensive player is standing in the "restricted zone". If a foul by a player is interpreted as unnecessary, a flagrant 1 foul will be assessed. The opposing team will then be rewarded with 2 free throws and possession of the ball. If a foul by a player is interpreted as both unnecessary and excessive, a flagrant 2 foul will be assessed. The opposing team will then be rewarded with two free throws and possession of the ball. With a flagrant 2 foul, the player that committed the foul will not only be automatically ejected, but fined at least $2,000 as well A technical foul can given to a team in many different ways. A technical foul can be given when a team calls more time outs than they have, delaying the game, have too many players on the court, verbally disrespect or curse, or hang on the rim. With a technical foul, the opposing team will be rewarded with a free throw, and possession of the ball as well. If a player, or coach gets two technical fouls in one game, it will result in an automatic ejection. ==Equipment==