In 1986,
Ocean Software released home versions as
Green Beret on their Imagine label for the
ZX Spectrum,
Plus/4,
Commodore 64,
Amstrad CPC,
Atari 8-bit computers, and
BBC Micro. The Commodore 64 port was programmed by David Collier, with graphics by Steve Wahid and music by
Martin Galway. The
MSX version was released in
Europe on ROM cartridge in 1986. It was developed by Stuart Ruecroft, N Ford and P Green for Konami Ltd. in the
United Kingdom. and an unrelated
IBM PC version was released by Konami for the North American market with the ''Rush'n Attack'' name in 1989.
Hamster Corporation released the game as part of their
Arcade Archives series for the
Nintendo Switch and
PlayStation 4 in November 2020.
Famicom Disk System and NES A
Family Computer Disk System version of
Green Beret was released in Japan on April 10, 1987, along with a corresponding version for the
Nintendo Entertainment System (as ''Rush'n Attack'') released that month in North America, and 1989 in Europe. The objective in the NES version was changed from rescuing prisoners to destroying a secret weapon being developed in the enemy's headquarters. A two-player simultaneous cooperative mode was introduced. The gameplay mechanics are essentially identical to the arcade version, but the Flamethrower is removed (only the Rocket Launcher and Grenades remain) and two new power-up items are introduced: a Star mark which grants invincibility and a pistol with unlimited ammo, both which are only usable for a limited period. The NES version features two additional stages that are not in the arcade game: an airport set between the Missile Base and the Harbor, where the player faces a group of rocket soldiers at the end; and a new final stage set inside the enemy's base that ends with the player using rocket launchers dropped by enemy soldiers to disarm a nuclear missile. The flamethrower corps at the end of the Warehouse stage was replaced by a paratrooper unit. The Famicom version has a few cosmetic differences with higher difficulty compared to its NES counterpart, along with underground areas in three of the levels, which are accessed via destroying specific mines that reveal ladders to the floors below.
Game Boy Advance A conversion of the arcade version of ''Rush'n Attack
is included in the 2002 compilation Konami Collector's Series: Arcade Advanced'' for the
Game Boy Advance. The game features the same four stages as in the arcade version, and two extra stages unlocked via the
Konami Code. A two-player versus mode has been added, which utilizes the
Game Link Cable. The A button jumps instead of the D-pad.
Nintendo DS A second portable version is included in the 2007 compilation
Konami Classics Series: Arcade Hits for the
Nintendo DS. Unlike the GBA version, the DS version is a direct port of the original arcade game, but includes various bonus features such as scans of the instruction cards and leaflet, as well as tips.
Xbox 360 ''Rush'n Attack'' was released on
Xbox Live Arcade for the
Xbox 360 in May 2007. This version is another direct port of the arcade game, but features an optional game mode with improved graphics and a remixed soundtrack. It was developed by
Digital Eclipse.
Konami Net DX Green Beret was released for smartphones in Japan in 2006. The mobile version is a direct port of the Famicom version with a new health bar. The mobile port was re-released in China for Java phones in December 2008. ==Reception==