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Sandworm (Dune)

A sandworm is a fictional extraterrestrial creature that appears in the Dune novels written by Frank Herbert, first introduced in Dune (1965).

Conception
(Analog, January 1965) The sandworms in Dune were inspired by the dragons of European mythology that guard some sort of treasure. In particular, Herbert referred to the dragon in Beowulf that guards a hoard of gold in a cave, and the dragon of Colchis that guards the Golden Fleece from Jason. Like these dragons, the sandworms of Arrakis will attack anyone who attempts to take the treasure that is spice from the desert sands, as if they were guarding it. In Children of Dune (1976), a character even refers to sandworms as "the dragon on the floor of the desert." However, in the story, the sandworms are merely territorial and have no use for the spice, which is in fact waste matter produced by their larvae. In the plot of Frank Herbert's novel Dune, Herbert used the sandworms (along with the spice they produce) as a plot device to provide Paul Atreides with the trials through which he ascends to a superhuman state of being. Herbert believed that a memorable myth must have something profoundly moving that could either empower the hero or overwhelm him completely. The force in question must be dangerous and terrifying, yet somehow essential. In Dune, the sandworms serve this function. To earn the spice, humans must cope with sandworm attacks on their harvesting expeditions. To earn an even greater prize (his apotheosis into the all-seeing Kwisatz Haderach), Paul undergoes even more dangerous and transformative trials in which he risks madness and death, one of which involves the ritual sacrifice of a juvenile sandworm, and another in which he must learn to ride a sandworm. Sandworms are attracted to rhythmic vibrations in the sand, which they mistake for prey (smaller sandworms). To escape the notice of the sandworms, a traveller in the desert must learn to "walk without rhythm" in a manner that simulates the natural sounds of the desert. This element comes from Frank Herbert's experiences as a hunter and fisherman. He knew how to mask his presence from prey by techniques such as approaching from downwind and treading lightly. John Schoenherr provided the earliest artwork for the Dune series, including the illustrations in the initial pulp magazine serial and the cover of the first hardcover edition. Frank Herbert was very pleased with Schoenherr's art, and remarked that he was "the only man who has ever visited Dune". Schoenherr gave the sandworm three triangular lobes that form the lips of its mouth. This design was referenced for the sandworm puppets that appeared in the 1984 movie adaptation of Dune. ==Description==
Description
Sandworms are giant creatures found only on the desert planet Arrakis. They are reverently called "Shai-Hulud" by the planet's indigenous Fremen, who worship them as agents of God whose actions are a form of divine intervention. The Fremen also refer to the sandworms as "Makers". Physiology Herbert describes sandworms as colossal terrestrial annelids with features of the lamprey. They have an array of crystalline teeth which are used primarily for rasping rocks and sand. During his first close encounter with a sandworm in Dune, Paul notes, "Its mouth was some eighty meters in diameter... crystal teeth with the curved shape of crysknives glinting around the rim... the bellows breath of cinnamon, subtle aldehydes... acids..." and in diameter, although Paul becomes a sandrider by summoning a worm that "appeared to be" around half a league () or more in length. These gigantic worms burrow deep in the ground and travel swiftly; "most of the sand on Arrakis is credited to sandworm action". Water is poisonous to the worms, They move through the desert sands and ingest large quantities of melange pockets to consume the microscopic organisms known as "sand plankton" that inhabit it. These plankton eat melange which itself is a byproduct of dying sandworms. When consuming a melange mass, a sandworm excretes a more refined form of the melange as well as dispersing it across the desert environment, all this sustaining further plankton growth. stage of a sandworm are shown to be called "sandtrout", which the Fremen call "Little Makers". After exposure to sun and air, this mass becomes melange. The Fremen themselves protect their water supplies with "predator fish" that attack invading sandtrout. Leto II says in Children of Dune: Behavior and function In Dune, the desert of Arrakis is the only known source of the spice melange, the most essential and valuable commodity in the universe. Used as a drug, melange lengthens life span, increases vitality, and heightens awareness. It can also unlock prescience in some subjects, which makes safe and accurate interstellar travel possible. The harvesting of melange is therefore essential, but is also a highly dangerous undertaking due to the presence of sandworms. Rhythmic activity as minimal as normal walking on the desert surface of Arrakis attracts the territorial worms, which are capable of swallowing even the largest mining equipment whole. First, a worm is lured by the vibrations of a thumper device. When it surfaces, the lead worm-rider runs alongside it and snares one of its ring-segments with a special "maker hook". The hook is used to pry open the segment, exposing the soft inner tissue to the abrasive sand. To avoid irritation, the worm will rotate its body so the exposed flesh faces upwards, lifting the rider with it. Other Fremen may then plant additional hooks for steering, or act as "beaters", hitting the worm's tail to make it increase speed. A worm can be ridden for several hundred kilometers and for about half a day, at which point it will become exhausted and sit on the open desert until the hooks are released, whereupon it will burrow back down to rest. Worm-riding is used as a coming-of-age ritual among the Fremen, and Paul's riding and controlling a giant sandworm cements him as a Fremen leader. Paul also uses worms for troop transport into the city during the Battle of Arrakeen after using atomic weapons to blow a hole in the Shield Wall. After the reign of Leto II, sandworms become un-rideable. The one exception is a young girl named Sheeana, an Atreides descendant who possesses a unique ability to control the worms and safely move around them. Fremen also use the sharp teeth of dead sandworms to produce the sacred knives they call crysknives. Approximately long, these hand-to-hand weapons are either "fixed" or "unfixed". An unfixed knife requires proximity to a human body's electrical field to prevent its eventual disintegration, while fixed knives are treated for storage. Fremen tradition dictates that once a crysknife is drawn, it must not be sheathed until it has drawn blood. ==Storylines==
Storylines
Original series By the time of the events of Dune (1965), humans have been harvesting melange from Arrakis for several thousand years. The indigenous Fremen regard the sandworms as divine, but to everyone else, they are just deadly pests. Few people understand the sandworms' connection to the spice. Over the next 1500 years, Arrakis (now called Rakis) is returned to a desert by the thriving sandworm cycle. Bene Gesserit Mother Superior Taraza becomes aware in Heretics of Dune (1984) that humanity is being limited by the prescient dream of Leto, and controlled by him through his worm remnants. She engineers the destruction of Rakis by the Honored Matres to free humanity, leaving one remaining worm to start the cycle anew. Taraza is killed; her successor Darwi Odrade takes the worm to Chapterhouse. She submerges it in a spice bath to generate sandtrout, with the goal of terraforming their own planet Chapterhouse into another Dune, and later doing the same on other planets, with new worms and infinite potential for gathering spice. Prequels and sequels In the Prelude to Dune prequel trilogy by Brian Herbert and Kevin J. Anderson (1999–2004), the Tleilaxu initiate Project Amal, an early attempt to create synthetic melange to eliminate dependence upon Arrakis. They are fundamentally unaware, however, that melange production is part of the sandworm lifecycle, and the project is an abysmal failure. In Sandworms of Dune, Brian Herbert and Anderson's 2007 conclusion to the original series, the Spacing Guild is manipulated into replacing its Navigators with Ixian navigation devices and cutting off the Navigators' supply of melange. Sure to die should they be without the spice, a group of Navigators commissions Waff, an imperfectly awakened Tleilaxu ghola, to create "advanced" sandworms able to produce the melange they so desperately require. He accomplishes this by altering the DNA of the sandtrout stage and creating an aquatic form of the worms, which are then released into the oceans of Buzzell. Adapting to their new environment, these seaworms quickly flourish, eventually producing a highly concentrated form of spice, dubbed "ultraspice". Meanwhile, sandworms are revealed to have survived the devastation of Rakis after all, by burrowing deep under the surface. ==In adaptations==
In adaptations
Dune (1984) In the 1984 David Lynch film Dune, the sandworms were designed by special effects modeler Carlo Rambaldi for a budgeted $2 million. Rambaldi had previously created the titular alien for the 1982 film E.T. the Extra-Terrestrial. Several scales of sandworm models were created, operated by "worm wranglers" and pulled with cables to simulate motion. Roger Ebert called Lynch's sandworms "striking", but noted, "the movie's special effects don't stand up to scrutiny. The heads of the sand worms begin to look more and more as if they came out of the same factory that produced Kermit the Frog (they have the same mouths)." Entertainment Weekly Sandra P. Angulo called the sandworms "embarrassingly phallic looking". Daniel D. Snyder of The Atlantic was impressed by the "gargantuan" appearance of the sandworms thanks to the "staggering sense of scale" achieved by the miniature sets created by Emilio Ruiz del Río. Hoai-Tran Bui of /Film noted that "the popular image of the sandworm comes from David Lynch's 1984 film, which depicted the massive creatures as fleshy, phallic-looking monsters." Dune (2000) and Children of Dune (2003) The 2000 Sci Fi Channel miniseries ''Frank Herbert's Dune, and the 2003 sequel miniseries Frank Herbert's Children of Dune'', employed computer-generated visual effects to create sandworms onscreen, under the guidance of special effects supervisor Ernest Farino. Critics praised the visual effects in both miniseries, each of which won a Primetime Emmy Award for Outstanding Special Visual Effects for a Miniseries, Movie or a Special. Deborah D. McAdams of Broadcasting & Cable suggested that the images of "gigantic computer-generated sandworms munching down huge machines and people like popcorn" contributed to the 2000 miniseries' record-breaking ratings. Dune (2021) and Dune: Part Two (2024) '' Regarding his 2021 film Dune, director Denis Villeneuve said: VFX production supervisor Paul Lambert explained, "We spent more time working out the animation around the worm than the worm itself [with its large mouth and teeth]. You see the destruction that it creates. We spent time trying to find references of how sand can be displaced so we could copy that." Video games Besides film and television adaptations, the Dune franchise has been adapted into a series of computer and video games in which sandworms play a part. Sandworms are a featured element in the 1992 real-time strategy video game Dune II: The Building of a Dynasty, primarily as destroyers of the player's spice Harvesters, assault tanks, and other equipment. In the game, sandworms are computer-controlled forces that lie dormant under the sand until either player- or computer-controlled units come within range, and they will attack indiscriminately. The sandworms can be damaged or destroyed by sonic blasts, a Death Hand explosion, a detonated Spice Bloom, or a self-destructing Devastator, and will disappear when they have been destroyed, reduced to half health, or have eaten three units. Emperor: Battle for Dune (2001) features gameplay on four planets, and sandworms are a hazard on Arrakis. Players must also destroy a genetically engineered "Emperor Worm" to complete the game. ==Merchandising==
Merchandising
A line of Dune action figures from toy company LJN was released to lackluster sales in 1984. Styled after David Lynch's film, the collection included a poseable sandworm. Revell also produced a model kit of a sandworm complete with figures representing Fremen riders. For the 2024 release of Denis Villeneuve's Dune: Part Two, AMC Theatres introduced a popcorn bucket with the likeness of the giant sandworm, featuring a lid with flexible plastic "teeth" that appear to consume the moviegoer's hand as they reach in. The bucket was satirized by Saturday Night Live and on social media. ==Impact and analysis==
Impact and analysis
The sandworms have been called "iconic" to the franchise, and "synonymous with the Dune series", having appeared in nearly every novel, on several book covers, and in all of the television, film, and video game adaptations. Sibylle Hechtel analyzes the concept of sandworms in the essay "The Biology of the Sandworm" in The Science of Dune (2008). The American metalcore band Shai Hulud, founded in 1995, takes their name from the sandworms of the Dune franchise. A hacker group responsible for several major cyberattacks in the 2010s named itself Sandworm, in reference to the fictional organism. In August 2023, University of Kansas paleontologist Rhiannon LaVine named a newly-discovered, 500-million-year-old marine polychaete worm Shaihuludia shurikeni after Herbert's fictional sandworms. ==See also==
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