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Company Profile

Monolith Productions

Monolith Productions, Inc. was an American video game developer based in Kirkland, Washington. The company was a subsidiary of Warner Bros. Games from August 2004 until its shutdown in 2025. It formerly published third-party games in the 1990s. In February 2025, it was reported that Warner Bros. Games had decided to close the studio.

History
Monolith Productions was founded on October 25, 1994 by Bryan Bouwman, Toby Gladwell, Brian Goble, Jace Hall, Garrett Price, Paul Renault, and Brian Waite. Co-founder Brian Goble had this to say regarding the company name. Several of the founders, include Hall, were employees of software company Edmark at the time, and the group had gotten together frequently to play games like Doom. Several felt they could try their own hand at making video games. To promote their initial ideas, they took advantage of the Redbook audio format for compact discs that allowed both audio and digital files to be stored on the same media. Hall left Edmark to start promotion of the company, and ended up with Microsoft, which was preparing for the release of Windows 95. Microsoft brought on Monolith to develop gaming CDs to demonstrate the capabilities of Windows 95 and DirectX, with the remaining founders quitting Edmark and working out of offices at Microsoft's campus in Redmond, Washington. After the end of self publishing, Monolith secured deals with Interplay Productions in early 1999, and Fox Interactive in late 1999. In 2004, Monolith Productions was acquired by Warner Bros. Interactive Entertainment (now Warner Bros. Games). In 2025, Warner Bros. Games closed the studio alongside Player First Games and WB Games San Diego, cancelling Wonder Woman and refocusing development efforts on core intellectual properties. == Technology ==
Video games
Developed Published ==References==
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