Initial reception Episode 2: Sapienza, which marked the first appearance of the Sapienza location, received generally favorable reviews from video game publications on all release platforms according to
review aggregator Metacritic.
GameSpot criticized the level's mediocre AI and animations and repetition of "the same old spy tricks" from a previous level. Gareth Damian Martin from
Killscreen found the lack of Italian accents for the English dialogue spoken by the level's non-player characters to be immersion breaking, particularly when contrasted with the attention to detail for the level's environments. Jeff Marchiafava was unimpressed with the level: he found fault with the episodic release format, the persistent issues surrounding publisher
Square Enix's online servers, and insisted that "bigger isn't necessarily better" in response to the sheer size of the Sapienza level.
Retrospective commentary The Sapienza level and setting is cited as an influential factor for the
Hitman franchise, attracting widespread praise in the years after the release of
Episode 2.
PC Gamer staff ranked Sapienza among the best video game levels of the year 2016. Samuel Roberts from
PC Gamer described Sapienza as "classic"
Hitman albeit with "an unprecedented level of environmental detail". He called it a turning point creatively for IO Interactive, proving that the studio was capable of producing "quality assassination sandboxes" following the divisive critical reception to
Absolution and a controversial episodic release plan for the 2016
Hitman title. Roberts concluded that Sapienza "marked the true rebirth of
Hitman", and a high watermark for the rest of the episodic 2016 series. Jack de Quidt from
The Guardian, who gave the complete version of the 2016
Hitman a perfect score in his review article dated January 2017, declared Sapienza as its standout level. Caty McCarthy from
US Gamer thoroughly enjoyed the setting of Sapienza and expressed disappointment that
Hitman 2, the direct sequel to 2016's
Hitman, will no longer be released in episodic format. She expressed a hope that
Hitman 2 would feature level design as intricate and varied as that of its predecessor, which in her view is exemplified by IO's work on Sapienza. The development of Sapienza became the subject of a 2017 feature article spanning multiple pages by Phil Savage of
PC Gamer. Sapienza was the personal choice of Fraser Brown, also from
PC Gamer, for the best video game level of the 2010s decade. Brown found Sapienza to be "particularly special" due to the variety of activities contained within
Episode 2 alone, which could have been divided into at least three other levels within another video game title. He believed that Sapienza, a "frankly ridiculous murder sandbox", indicated that IO learned from their mistakes with
Absolution, even if the episodic release model was met with an initially divisive response. Commenting on the overall favorable feedback towards the Sapienza level, Elverdam believed that an important achievement by the team is a "belief in the
Hitman sandbox" which dated back to 2006's
Hitman: Blood Money; Elverdam claimed that the team was unsure there was still an audience for this style of game design, and that Sapienza was an instructive experience on how to build such a level and find an audience with players who might like it. Elverdam remarked that the team felt reassured by the positive reception towards their design choices for the levels of the
World of Assassination trilogy, and encouraged a willingness to experiment with some of the other levels like
Episode 5: Colorado and
Episode 6: Hokkaido. Sapienza has routinely been placed very highly in retrospective rankings of all 21 levels in the
World of Assassination trilogy and rankings of all the levels in the
Hitman franchise as a whole.
Kotaku and
TechRadar both ranked it as the best mission of the
World of Assassination trilogy while
PC Gamer placed it second behind
Hitman 2's Miami mission,
The A.V. Club placed it 3rd and
Rock Paper Shotgun placed it 5th.
Game Rant ranked it as the best level out of the 14 levels from 2016's
Hitman and 2018's
Hitman 2.
The Digital Fix ranked Sapienza as the best
Hitman level of the whole franchise in a ranking published just before the release of
Hitman 3. The Gamer later ranked it as the second best level in the franchise behind 'A New Life' from
Hitman: Blood Money. ==References==