MarketScan Command: Jurassic Park
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Scan Command: Jurassic Park

Scan Command: Jurassic Park is a 2001 fighting strategy video game developed and published by Knowledge Adventure for Microsoft Windows. The game is based on the 2001 film, Jurassic Park III, and was considered unique for its use of a barcode scanner accessory known as the Scan Command.

Gameplay
Scan Command: Jurassic Park involves an evil scientist, Dr. Irene Corts, who has taken over the Jurassic Park theme park with her army of genetically altered dinosaurs and plans to use them to achieve world domination. The player's goal is to stop Corts. The final level is set inside an active volcano. with customizable traits such as agility and strength. In addition to solving puzzles, the player must also defeat enemy dinosaurs to advance to each new level. ==Development and release==
Development and release
In March 2001, Knowledge Adventure, a subsidiary of Vivendi Universal Publishing, obtained the rights to develop video games based on Universal Studios' upcoming film, Jurassic Park III. The concept of Scan Command and its barcode-scanning aspect were considered unusual when the game was unveiled at the Electronic Entertainment Expo (E3) in May 2001. Richard Wyckoff, one of the game's designers, said: "We figure that unless you live in a cave you're going to be surrounded by bar codes. That's why we chose them. They're so ubiquitous in our society". The game was unveiled with the initial title of Scan Command: A Jurassic Park III Game, and was released as Scan Command: Jurassic Park on October 11, 2001. ==Reception==
Reception
Jason MacIsaac of The Electric Playground gave the game a 79 percent rating out of 100 and praised the scanner accessory: "It's a unique idea, and as a source of entertainment, nearly limitless. [...] And I'm surprised at how well this idea works into the gameplay". However, MacIsaac negatively wrote, "game screens can look like they've locked up when moving data". Jon Thompson of AllGame rated the game four stars out of five and wrote "scanning little black and white bar codes turns out to be more fun than you'd expect". Thompson praised the game's graphics, and its use of music and "detailed dinosaur sound effects" from the films, but the game's animation "could have been a bit crisper". Michelle Megna of the New York Daily News wrote that the game relies "on the premise that children 8 and older will enjoy having something to do when they are dragged to the grocery or department store for the afternoon with their parents". Megna concluded that "the game is a bit complex, and it takes time to figure out how to put together your dinosaurs. After that, players will have a great time commanding prehistoric creatures in battles that take place in 3-D environments. Children looking for fast-paced, arcade action won't enjoy Scan Command, but those who like to tinker and solve puzzles should find the game engaging". Carol Mangis of PC Magazine called the game and its barcode element "really fun". Computer Shopper recommended the game for shoppers of the 2001 Christmas season. In 2002, Scan Command: Jurassic Park was nominated by the Academy of Interactive Arts & Sciences for the PC Family award, but lost to Backyard Basketball. ==References==
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