Jason MacIsaac of
The Electric Playground gave the game a 79 percent rating out of 100 and praised the scanner accessory: "It's a unique idea, and as a source of entertainment, nearly limitless. [...] And I'm surprised at how well this idea works into the gameplay". However, MacIsaac negatively wrote, "game screens can look like they've locked up when moving data". Jon Thompson of
AllGame rated the game four stars out of five and wrote "scanning little black and white bar codes turns out to be more fun than you'd expect". Thompson praised the game's graphics, and its use of music and "detailed dinosaur sound effects" from the films, but the game's animation "could have been a bit crisper". Michelle Megna of the
New York Daily News wrote that the game relies "on the premise that children 8 and older will enjoy having something to do when they are dragged to the grocery or department store for the afternoon with their parents". Megna concluded that "the game is a bit complex, and it takes time to figure out how to put together your dinosaurs. After that, players will have a great time commanding prehistoric creatures in battles that take place in 3-D environments. Children looking for fast-paced, arcade action won't enjoy Scan Command, but those who like to tinker and solve puzzles should find the game engaging". Carol Mangis of
PC Magazine called the game and its barcode element "really fun".
Computer Shopper recommended the game for shoppers of the 2001 Christmas season. In
2002,
Scan Command: Jurassic Park was nominated by the
Academy of Interactive Arts & Sciences for the
PC Family award, but lost to
Backyard Basketball. ==References==