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USC School of Cinematic Arts

USC School of Cinematic Arts is the film and media school of the University of Southern California in Los Angeles, California. Founded in 1929, it developed from USC's early film instruction into a separate academic unit and took its current name in 2006. The school offers undergraduate and graduate programs in animation, cinema and media studies, film and television production, interactive media and games, media arts and practice, producing, screenwriting, and business-related study in cinematic arts.

History
The school traces its origins to 1929, when the University of Southern California introduced the course Introduction to the Photoplay in collaboration with the Academy of Motion Picture Arts and Sciences. In 2020, the school announced that it would remove an exhibit devoted to actor and former USC student John Wayne. According to the Daily Trojan, the materials were to be transferred to the school's archives for research and reference. == Campus and facilities ==
Campus and facilities
The school is based on USC's University Park campus in Los Angeles. The complex houses production, post-production, screening, classroom, and administrative spaces. == Leadership ==
Leadership
Since 1991, the school has been led by dean Elizabeth M. Daley. Under her tenure, the school was renamed the USC School of Cinematic Arts in 2006 and moved into its current complex in 2009. == Academic structure ==
Academic structure
The school offers undergraduate and graduate study across a range of disciplines in film, television, animation, games, writing, producing, and media studies. According to USC, its divisions and programs include the following: • John C. Hench Division of Animation + Digital Arts • Division of Cinema & Media Studies • The Kevin Feige Division of Film & Television Production • Interactive Media & Games • Media Arts + Practice • Peter Stark Producing Program • John Wells Division of Writing for Screen & Television • The John H. Mitchell Business of Cinematic Arts Program • Expanded Animation Research + Practice ==See also==
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