Kirt – The default character. All abilities are weak, but has some fighting skill and is the only form in which magic rejuvenates. Health also rejuvenates but slower than magic does.
Maorin – The first form the character collects, and the most useful early in the game. Maorin is a large, four-armed, cat-like creature with superior fighting skills and the ability to see things invisible to others. It drowns quickly, however.
Caun – A
leprechaun-like creature who is a poor fighter, but can heal quickly, jump over obstacles, fit in smaller spaces and unleash a swarm of insects (needed to unlock a particular door). Also has a shield spell and a light spell, and can magically reach out and take objects which are far away.
Opsis – A hovering brain with tentacles that can use spells effectively, such as fireballs and cold blasts. Moves very slowly in the air.
Kahpa – A decent fighter that can breathe underwater. Has a sonic and an electrical attack. Both are supposed to be extra powerful in water.
Ssair – A hovering dragon with no legs with better attack (but weaker defense) than the Maorin. Can breathe fire, use its tail as a weapon, and fly very fast. Real Ssair, who are normally hostile, will ignore Kirt when he is in this form.
Grost – A man made of stone that is an excellent fighter with strong defense that can also punch through certain walls. Can cause earthquakes and paralyze foes with a touch. ==Development==