Black's most common move after 2.Nf3 is 2...d6 which prepares ...Nf6 to attack the e-pawn without letting White push it to e5. The game usually continues 3.d4 cxd4 4.Nxd4 Nf6 5.Nc3. Black can then choose between four major variations: the Najdorf (
5...a6), Classical (
5...Nc6), Dragon (
5...g6), and Scheveningen (
5...e6). The rare Kupreichik Variation (5...Bd7) may
transpose to one of the more common variations such as the Classical or Dragon, but it may also lead to a number of independent lines. There are a few ways for either side to deviate from the sequence in the heading. After 3...cxd4, White occasionally plays 4.Qxd4, the
Chekhover Variation, intending to meet 4...Nc6 with 5.Bb5 Bd7 6.Bxc6, when White hopes that the lead in development compensates for Black's bishop pair. Another unusual sideline is 3...cxd4 4.Nxd4 Nf6 5.f3, the Prins Variation, which by delaying Nc3 maintains the option of setting up a
Maróczy Bind formation with a later c2–c4. Black can avoid the Prins Variation by playing 3...Nf6, when 4.Nc3 cxd4 5.Nxd4 transposes to main lines. However, 3...Nf6 gives White an extra option in 4.dxc5!?, when Black can play either 4...Nxe4 or 4...Qa5+. White could also protect the pawn on e4 with 5.Bd3 which also allows the option of setting up a
Maróczy Bind formation with a later c2–c4, or interpose a check with 5.Bb5+ Nbd7 6.Bd3 or 5.Bb5+ Bd7 6.Bxd7+ Nbxd7.
Najdorf Variation: 5...a6 The Najdorf Variation is Black's most popular system in the Sicilian Defence.
Najdorf's intention with 5...a6 was to prepare ...e5 on the next move to gain space in the centre. The immediate 5...e5 is met by 6.Bb5+, when Black must either play 6...Bd7 or 6...Nbd7. The former allows White to exchange off Black's light-squared bishop, after which the d5-square becomes very weak; but the latter allows 7.Nf5, when Black can only save the d-pawn by playing the awkward 7...a6 8.Bxd7+ Qxd7. In both cases, White's game is preferable. Thus, by playing 5...a6, Black deprives White of the check on b5, so that ...e5 might be possible next move. In general, 5...a6 also prevents White's knights from using the b5-square, and helps Black create queenside play by preparing the ...b5 pawn push. This plan of 5...a6 followed by ...e5 represents Black's traditional approach in the Najdorf Variation. Later,
Garry Kasparov also adopted the 5...a6 move order, but with the idea of playing ...e6 rather than ...e5. Kasparov's point is that the immediate 5...e6 (the Scheveningen Variation, discussed below) allows 6.g4, which is White's most dangerous line against the Scheveningen. By playing 5...a6 first, Black temporarily prevents White's g4 thrust and waits to see what White plays instead. Often, play will eventually transpose to the Scheveningen Variation.
English Attack: 6.Be3 Currently, White's most popular weapon against the Najdorf is 6.Be3. This is called the
English Attack, because it was popularized by English grandmasters
Murray Chandler,
John Nunn, and
Nigel Short in the 1980s. White's idea is to play f3, Qd2, 0-0-0 and g4 in some order. Black can respond with 6...e6, 6...e5 or 6...Ng4. A related attacking idea for White is 6.Be3 e6 7.g4, known as the Hungarian Attack or Perenyi Attack. The most popular response from Black after 6.Be3 is 6...e5, seizing quick initiative by threatening the d4-knight. From here, the white knight has two sensible retreats: a) 7.Nb3, the more popular approach, is met with 7...Be6, and Black develops normally (...Be7, ...Nbd7, ...Rc8, ...Qc7, ...0-0, ...b5). b) 7.Nf3 is less common as it delays the possibility of a kingside
pawn storm, via f4 and f3 (supporting the advance of g4). Black meets 7.Nf3 with 7...Be7 8.Bc4 0-0 9.0-0 Be6 10.Bb3 Qc7, where he has achieved a comfortable position.
Old main line: 6.Bg5 Formerly, 6.Bg5, followed by 6...e6 7.f4 was the main line of the Najdorf, when White threatens to attack the
pinned knight with 8.e5. Black can simply break the pin with 7...Be7, when White usually plays 8.Qf3 and 9.0-0-0. Some of Black's alternatives are 7...Qb6, the
Poisoned Pawn Variation popularized by
Fischer, Gelfand's 7...Nbd7, and 7...b5, the
Polugaevsky Variation, which has the tactical point 8.e5 dxe5 9.fxe5 Qc7! 10.exf6 Qe5+ winning the bishop in return for the knight. A modern alternative to 6...e6 is 6...Nbd7.
Other lines White has other choices on the sixth move. 6.Be2 prepares to castle kingside and is a quieter alternative compared to 6.Be3 and 6.Bg5.
Efim Geller was an early proponent of this move, after which Black can stay in "pure" Najdorf territory with 6...e5 or transpose to the Scheveningen with 6...e6. Other possibilities for White include 6.Bc4 (the Fischer–Sozin Attack), 6.f4, 6.f3, 6.g3, and 6.h3 (the Adams Attack, named after
Weaver Adams), which was used several times by
Bobby Fischer.
Classical Variation: 5...Nc6 The Classical Variation can arise from two different move orders: 1.e4 c5 2.Nf3 d6 3.d4 cxd4 4.Nxd4 Nf6 5.Nc3 Nc6, or 1.e4 c5 2.Nf3 Nc6 3.d4 cxd4 4.Nxd4 Nf6 5.Nc3 d6. Black players' choice of order can be based on avoiding a different undesirable variation. For example, those seeking to avoid the
Rossolimo Variation (2.Nf3 Nc6 3.Bb5) might choose 2...d6 to do so. Unlike the other major variations considered in this section, Black defers the development of the king's bishop in favour of bringing out the queen's knight. Moreover, in the Najdorf, Black's knight most often ends up on d7; an early development to c6 may transpose to the Classical.
Richter–Rauzer Attack: 6.Bg5 White's most common reply is 6.Bg5, the Richter–Rauzer Attack (
ECO codes B60–B69). The move 6.Bg5 was
Kurt Richter's invention, threatening to double Black's pawns after Bxf6 and forestalling the Dragon by rendering 6...g6 unplayable. After 6...e6,
Vsevolod Rauzer introduced the modern plan of Qd2 and 0-0-0 in the 1930s. White's pressure on the d6-pawn often compels Black to respond to Bxf6 with ...gxf6, rather than recapturing with a piece (e.g. the queen on d8) that also has to defend the d-pawn. This weakens Black's kingside
pawn structure, but in return Black gains the two bishops and a central pawn majority. An alternative for those seeking to avoid the main lines is 7.Qd3, a move favoured by
Paul Keres.
Sozin Variation: 6.Bc4 Another variation is 6.Bc4, the Sozin Variation (
ECO code B57). It brings the bishop to an aggressive square. Black usually plays 6...e6 (
ECO B88 transposed) to limit the range of White's bishop, but White can eventually put pressure on the e6-pawn by pushing the f-pawn to f5 (pawn-based attack beginning with f4). White can either
castle kingside with 7.Bb3 a6 8.0-0 (the Fischer–Sozin Attack, named after
Bobby Fischer and Russian master
Veniamin Sozin, who originated it in the 1930s), or queenside with 7.Be3 Be7 (or 7...a6) 8.Qe2 and 9.0-0-0 (the
Velimirović Attack). Instead of 6...e6, Black can also try
Benko's move 6...Qb6, which forces White to make a decision over the d4-knight. This typically leads into more positional lines than the razor-sharp, highly theoretical Sozin and Velimirović variations.
Boleslavsky Variation: 6.Be2 e5 White's third most common move is 6.Be2, (
ECO codes B58–B59), after which Black can remain in independent variations with the Boleslavsky Variation 6...e5, named after
Isaac Boleslavsky. The old main line 7.Nb3 is now less popular than the modern 7.Nf3, after which the game usually continues 7...h6 8.0-0 Be7 9.Re1 0-0 10.h3. Black can also transpose to the
Scheveningen Variation with 6...e6; or to the Classical Variation of the
Dragon with 6...g6.
Other lines • Other responses by White to the Classical Variation include 6.Be3, 6.f3, and 6.g3.
Dragon Variation: 5...g6 In the Dragon Variation, Black
fianchettoes a bishop on the h8–a1 diagonal. It was named by
Fyodor Dus-Chotimirsky in 1901, who noticed a resemblance between Black's kingside pawn structure (pawns on d6, e7, f7, g6, and h7) and the stars of the
Draco constellation. White's most dangerous try against the Dragon is the Yugoslav Attack, characterised by 6.Be3 Bg7 7.f3 0-0 8.Qd2 Nc6, when 9.0-0-0, 9.Bc4 and 9.g4 are White's most common moves. This variation leads to extremely sharp play and is ferociously complicated, since the players castle on opposite wings and the game becomes a race between White's kingside attack and Black's queenside counterattack. White's most important alternative to the Yugoslav Attack is 6.Be2, the Classical Variation of the Dragon which leads to a less ferocious game.
Scheveningen Variation: 5...e6 In the Scheveningen Variation, Black is content to place the e-pawn on e6, where it guards the d5-square, rather than play the space-gaining ...e5. Moving the e-pawn also prepares ...Be7 followed by kingside castling. In view of this,
Paul Keres introduced 6.g4, the Keres Attack, in 1943. White intends to drive away the black knight with g5. If Black prevents this with 6...h6, which is the most common answer, White has gained kingside space and discouraged Black from castling on that side, and may later play Bg2. If the complications after 6.g4 are not to White's taste, a major alternative is 6.Be2, a typical line being 6...a6 (this position can be reached from the Najdorf via 5...a6 6.Be2 e6) 7.0-0 Be7 8.f4 0-0. 6.Be3 and 6.f4 are also common. While theory indicates that Black can hold the balance in the Keres Attack, players today often prefer to avoid it by playing 5...a6 first, an idea popularized by Kasparov. However, if determined to play the g4 thrust, White can prepare it by responding to 5...a6 with 6.h3 or 6.Rg1. == 2.Nf3 Nc6 3.d4 cxd4 4.Nxd4 ==