The core gameplay consists of
top-down shooter elements from a top-down
2.5D perspective, with occasional
puzzle elements. Puzzles vary from manipulating switches and dials, to searching for certain radio frequencies. Difficulty and thematic elements are enhanced through the use of
resource management as a gameplay and narrative mechanic. Elster is limited to six items on her person, including weapons, ammunition and key items for use in puzzle-solving and unlocking doors. In the fashion of
Resident Evil, another survival horror series, there are safe rooms that allow the player to save progress and store their items for future use. ==Synopsis==