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Signedness

In computing, signedness is a property of data types representing numbers in computer programs. A numeric variable is signed if it can represent both positive and negative numbers, and unsigned if it can only represent non-negative numbers.

In programming languages
For most architectures, there is no signed–unsigned type distinction in the machine language. Nevertheless, arithmetic instructions usually set different CPU flags such as the carry flag for unsigned arithmetic and the overflow flag for signed. Those values can be taken into account by subsequent branch or arithmetic commands. The C programming language, along with its derivatives (except Java which lacks unsigned types), implements a signedness for all integer data types, as well as for "character". For Integers, the modifier defines the type to be unsigned. The default integer signedness outside bit-fields is signed, but can be set explicitly with modifier. By contrast, the C standard declares , , and , to be three distinct types, but specifies that all three must have the same size and alignment. Further, must have the same numeric range as either or , but the choice of which depends on the platform. Integer literals can be made unsigned with suffix. Compilers often issue a warning when comparisons are made between signed and unsigned numbers or when one is cast to the other. These are potentially dangerous operations as the ranges of the signed and unsigned types are different. ==See also==
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