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Company Profile

SN Systems

SN Systems was a provider of Windows based development tools for games consoles and virtual reality headsets, including the PlayStation VR2, PlayStation 5, PlayStation VR, PlayStation 4, PlayStation 3, PlayStation 2, PlayStation, PlayStation Vita, and PSP.

History
The company was founded in 1990 by Martin Day and Andy Beveridge. Both directors have backgrounds of developing game console software development tools, such as SNASM and Psy-Q, at Cross Products and later Psygnosis. SN Systems' long association with the PlayStation line of consoles began in 1993, when PlayStation manufacturer Sony acquired Psygnosis, who were publishing SN Systems' tools at the time. While Sony had provided MIPS R4000-based Sony NEWS workstations for PlayStation development, Psygnosis disliked the thought of developing on these expensive workstations and asked SN Systems to create a PC-based development system. The company won again in 2005, this time for the ProDG for PSP suite. SN Systems was acquired by Sony Computer Entertainment in 2005, to provide tools for the PlayStation 3, and future consoles. Based in Bristol, England, the company had satellite offices in San Mateo, California and Dublin, Ireland. On 5 February 2025, it was announced that SN Systems was to be fully integrated into Sony Interactive Entertainment on 1 April 2025. ==Products==
Products
Central to the SN Systems product line was the ProDG suite, comprising a compiler and integration with Microsoft Visual Studio, together with a debugger and additional build tools. ==References==
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