Following the commercial success of
Riders, Yuda stated there would certainly be a follow up. A sequel,
Sonic Riders: Zero Gravity, was released for the PlayStation 2 and
Wii in 2008, with planned ports to the
Xbox 360 and
PlayStation 3 conceived but never realized. like its predecessor,
Sonic Riders: Zero Gravity received a generally mixed critical reception. A third game,
Sonic Free Riders, was released as a launch title for the
Xbox 360's
Kinect peripheral on November 4, 2010, with the gameplay once again altered to have players use
motion controls to move around the board; critical reception to
Free Riders was poor, primarily due to the unreliability of said motion controls.
Free Riders would be the last
Sonic racing game with Extreme Gear until the release of the kart racing game
Sonic Racing: CrossWorlds (2025), which also allows players to race using Extreme Gear. Despite their generally negative reception from critics, After
IDW Publishing began printing
their Sonic comics, the Babylon Rogues were reintroduced in the
2019 Annual, and they would be featured in multiple subsequent story arcs.
Sonic Racing: CrossWorlds also features the Babylon Rogues as playable characters. In May 2011, an unfinished sports game titled
Sonic Extreme leaked online from an Xbox development kit. The tech demo has Sonic and Shadow skating around on hoverboards in a single level filled with ramps, similar to the ''
Tony Hawk's Pro Skater series by Activision. It was developed by Vision Scape Interactive in May 2003, who produced the cutscenes for Sonic Heroes (2003) when Riders'' was officially announced, the Vision Scape staff were shocked by the similarities to the tech demo and considered taking legal action, only to be informed that their
non-disclosure agreement gave Sega ownership of any idea using a Sega IP. ==Notes==