Sonic the Hedgehog Robo-blast! Sonic Robo Blast 2 was preceded by
Sonic the Hedgehog Robo-blast!, a 2D
platforming game developed by Johnny “Sonikku” Wallbank in 1998.
Sonic Robo Blast 2 The first versions of
Sonic Robo Blast 2 were developed by Wallbank in April 1998 using The Games Factory, which was quickly determined to be inadequate. Several years prior in 1996, Jeff Read, a
Doom modder, had released
Sonic the Hedgehog Doom, a mod that replaced the music and main character of
Doom with Sonic. Artist and programmer AJ "SSNTails" Freda would develop a modification building upon Read's release with
Sonic Doom 2, which inspired the use of a
Doom source port as the basis for
Sonic Robo Blast 2. Subsequent demos and releases were built off of the
Doom Legacy engine, the first of which was released in October 1999.
Sonic Robo Blast 2 Kart In 2018, a group of developers collaborating through the SRB2 Message Boards known as Kart Krew Dev released
Sonic Robo Blast 2 Kart, a
kart racing game built off of the
Sonic Robo Blast 2 engine, on
Windows,
macOS, and
Linux systems. The gameplay is similar to
Mario Kart 64 and similar
Nintendo 64 kart racing games such as
Diddy Kong Racing,
Lego Racers, and ''
Mickey's Speedway USA. SRB2Kart has characters, powerups and maps based on Sonic the Hedgehog'' and other
Sega franchises. Additionally, players can create their own characters, maps and gametypes. A sequel, ''Dr. Robotnik's Ring Racers'', formerly known as "Version 2.0", was released on April 24, 2024. Treated as a separate game, it was positively received, though the game's lengthy
tutorial was criticized. Changes from previous versions of
Sonic Robo Blast 2 Kart include a full single player grand prix campaign, the addition of new characters, stages, and items, and game mechanics, notably "trick pads" that allow for the use of different boosts and rings as a currency used for boosts. == Community ==