Bradly Hale of
Hardcore Gamer gave the game a 4/5, calling it "without a doubt one of the most traditional roguelikes to come out in a while". Wesley Ruscher of
Destructoid awarded
Sorcery Saga a 6/10, summarising it as "a title that took me by surprise. It may not the best of games, but it's far from the worst. Its lighthearted nature is hard to recommend if you're not a fan of the genre, but if you're willing to try something a little different, there's enough delicious pleasantries served throughout to satisfy anyone's dungeon-crawling cravings".
IGNs Meghan Sullivan rated the game 7.5/10, stating that "although
Sorcery Sagas roguelike elements and minor glitches made me feel incredibly frustrated at times, I still enjoyed the story and characters enough to power through its multileveled dungeons just to see what happened once the credits rolled. If you're looking to expand your gaming palette,
Sorcery Saga is a tasty little morsel for the Vita that offers both plenty of challenges and lots of laughs" and that "if you've never played a roguelike RPG,
Sorcery Saga is a nice, bite-sized entry point into the genre". Danielle Riendeau of
Polygon was more critical of the game, criticising the "tedious mechanics, arbitrary deaths and disturbing, off-putting writing", and said that "
Sorcery Saga: Curse of the Great Curry God treated me like a bad pet, whacking my nose with a newspaper without ever showing me what I did wrong. I like difficult games, but it was impossible to feel like I was progressing", scoring
Sorcery Saga 5/10.
US Gamers
Cassandra Khaw gave
Sorcery Saga a positive review, claiming "
Sorcery Saga: Curse of the Great Curry God is excellent albeit not terribly inspired. It keeps to traditional motifs, eschewing more grandiose ideas in favour of a more familiar flavor" and rewarding it four stars out of five. ==Notes==