Reviewing the Genesis version,
GamePro stated: "Despite
DS9s remarkable graphics and authentic Trekkie atmosphere, its simple, repetitive action will attract only puzzle fiends and devotees of the TV show." They elaborated that the puzzles are time-consuming, every conflict can be won just by crouching and shooting, and that players must view the same conversations every time their character dies. A different
GamePro critic reviewed the SNES version. He criticized the clunky controls and the repetitive and visually similar levels, but also remarked that the authentic
Deep Space Nine look and spirit would make the game enjoyable for fans of the show. A reviewer for
Next Generation complimented the game's story and faithfulness to the source material, but concluded that the slow pace, unclear objectives and muddy graphics make it "Recommended only for undiscriminating fans." The four reviewers of
Electronic Gaming Monthly gave the game a positive review. Two of them criticized that the pace is too slow, but all four praised the backgrounds and character sprites as reproducing the look of the TV show with great attention to detail, and they emphasized that fans of the show should try the game. Though they remarked that the graphics are not as good in the Genesis version, all four reviewers gave the two versions identical scores.
Next Generation reviewed the Genesis version of the game, and stated: "This game is boring and will only be of minor interest to
Deep Space Nine freaks." ==References==