In March 2009,
Kotaku received unofficial word that the newly created LightBox Interactive was developing a sequel to
Warhawk. The game would be a "Warhawk in space", and had already been in development for some time at that point.
Warhawk game director and LightBox Interactive president Dylan Jobe would not confirm the rumor, but told Kotaku "It's way too early to comment on anything but I can say that we have some really exciting stuff in development that our Warhawk fans *and* new players will love." In April 2009, Sony trademarked the name "Starhawk", giving further credence to the rumor. In June 2010, Dylan Jobe tweeted that he was on his way to Sony for a review and playtest of LightBox's next title, and that the reviews with Sony had gone well. Jobe also stated that
Starhawk is "very far away" from beta testing after one eager Hawk fan speculated that we could be seeing a
Starhawk beta soon. In October 2010, Dylan Jobe stated that the developer "won't rush" its unannounced Sony title and "We don't want to show it before its ready", but adds that it's "making absolutely fantastic progress". In February 2011, Dylan Jobe hinted that the studio was soon to reveal its secret Sony project. In May 2011, Dylan Jobe tweeted: "The wait is over next Friday..." That was the same day US TV show
G4TV planned to reveal a "Sony surprise" in its May 13 show. Further the latest issue of
Official PlayStation Magazine speculated in its rumour column that the PS3 exclusive flight-sim would feature "a story-driven campaign with full co-op support". On May 13, 2011, Sony officially announced the game as
Starhawk. It was revealed that the title is being developed by LightBox Interactive in partnership with Sony's Santa Monica studio and will feature the same third-person shooter experience from
Warhawk in a variety of new set space settings. While
Warhawk was a multiplayer-only experience,
Starhawk would feature a full single-player campaign. Further Dylan Jobe revealed the game will support split screen play, but not
PlayStation Move. As of April 2011, there has been an interactive
Facebook page for
Starhawk, run by the game's chief developer, where Facebook users and
Warhawk users alike can suggest ideas on how they would improve gameplay from
Warhawk to
Starhawk. The developers often ask questions of users, such as "How can we improve the online
Multiplayer game experience?" and fans of the page can respond with answers to the question, along with any ideas they may have.
Developer LightBox Interactive was an American
video game developer, founded in January 2009 by former team members of
Incognito Entertainment (including Dylan Jobe), developer of titles such as
Warhawk,
Twisted Metal: Black, and
War of the Monsters. From 2010 to 2012 they were engaged in a multi-year, multi-title partnership with
Sony Computer Entertainment America developing games for all the
PlayStation family of platforms. The studio relocated from
Salt Lake City, Utah, to
Austin, Texas, in the fall of 2009. On October 17, 2012, it was confirmed that LightBox Interactive's contract with Sony ended and that LightBox laid off 24 employees the day after. Light Box had 32 employees in total. They claimed to be moving to
iOS game development, but as of February 15, 2019, no titles have been released nor any news, and LightBox Interactive can be considered defunct. ==Marketing and release==