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Steven Universe: Save the Light

Steven Universe: Save the Light is an action-adventure role-playing video game developed by Grumpyface Studios and published by Cartoon Network Games. Based on the television series Steven Universe, it is a sequel to the 2015 mobile game Steven Universe: Attack the Light, and is set before Steven Universe: Unleash the Light. It was released digitally on October 31, 2017 for PlayStation 4, on November 3, 2017 for Xbox One, and on August 13, 2018 for macOS and Windows; and ported on October 30, 2018 for Nintendo Switch.

Gameplay
After the events of Attack the Light!, Steven, the Gems and their friends go on a quest to retrieve the Light Prism when the Homeworld Gem Hessonite (voiced by Christine Baranski) steals it. Save the Light features seven playable characters from the series, Steven, Garnet, Amethyst, Pearl, Connie, Greg and Peridot, with four characters being equipped to a party at a time. The game has a "blend of real-time and turn-based combat", and more of a focus on exploration and puzzle-solving than its predecessor. ==Development and release==
Development and release
Grumpyface Studios collaborated on the story with series creator Rebecca Sugar, and cited the increased gameplay complexity compared to Attack the Light! as a reason for the switch to consoles. A port of the game to PC and Mac, by Finite Reflection Studios, was announced in July 2018, and confirmed to release on Steam in August 2018. On December 24, 2024, Save the Light and other Cartoon Network games were withdrawn from online distribution platforms. ==Reception==
Reception
Upon release, Save the Light received mostly positive reviews. Polygon and Destructoid both praised the game's art direction, battle system, and connection to the series, but criticized the amount of bugs and glitches found at launch. ==References==
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