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SuperPaint

SuperPaint was a pioneering graphics program and framebuffer computer system developed by Richard Shoup at Xerox PARC. The system was first conceptualized in late 1972 and produced its first stable image in April 1973. SuperPaint was among the earliest uses of computer technology for creative artworks, video editing, and computer animation, all of which would become major areas within the entertainment industry and major components of industrial design.

Hardware
The SuperPaint system was a custom computer system built around a Data General Nova 800 minicomputer CPU and a hand-wired shift register framebuffer. This system had 311,040 bytes (303.75 KiB) of memory and was capable of storing 640 by 480 pixels of data with 8 bits of color depth. The memory was scattered across 16 circuit boards, each loaded with multiple 2-kilobit shift register chips. While workable, this design required that the total framebuffer be implemented as a 307,200 byte shift register that shifted in synchronization with the television output signal. The primary drawback to this scheme was that memory was not random access. Rather, a given position could be accessed only when the desired scan-line and pixel time rolled around. This gave the system a maximum latency of 33 ms for writing to the framebuffer. Also included in the SuperPaint configuration was an 8-bit video digitizer, and direct conversion to standard NTSC video. The system is now in the permanent collection of the Computer History Museum in Mountain View, California. ==References==
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