The game sold 145,029 physical retail copies within the first week of release in Japan, topping the Japanese software sales charts for that week, slightly outselling its predecessor,
Infinity Moment, which sold 138,180 copies. By July 2014, it outsold the previous game's total copies sold domestically, which is roughly 200,000 copies, and sold more than 280,000 copies in Japan by December 2014. The game was the top-selling digital Vita game on both the European region and North American region PlayStation Store in August and September 2014, which added up to more than 450,000 copies sold worldwide An import review by
PlayStation Lifestyle gave the Japanese version of the game a rating of 9/10, noting that the game provides plenty of hours' worth of content and has no obvious performance issues which affect the gameplay experience. The Asian version of the game, which was localized into English and Chinese, was noted by
The Straits Times to contain various localization errors, such as grammar and spelling mistakes within the subtitled dialogue; nevertheless, the game was given a review score of 8/10. The production team is said to be aware of the problems regarding the game's English translation and it have been stated that its sequel would be translated differently to produce a better translation. Following its release in the west, the game received mixed reviews. It has a score of 67 out of 100 on
Metacritic.
Destructoid gave the game a rating of 7/10, noting that the game is solid and provides a fun experience, however may lack replay value, while
Gaming Age gave the game a "B" score, praising the game environment and mechanics, although noting that the camera controls feel flawed. PlayStation Universe awarded it a score of 5.5 out of 10, saying "
Sword Art Online: Hollow Fragment will only offer the most enjoyment to hardcore fans of the franchise that are willing to slog through the uninspired, tedious gameplay to get to the ample fan service on offer." GameZone gave a rating of 8/10, praising the amount of content available within the game. Twinfinite gave the game a 4/5, criticizing the steep learning curve and the dialogue translation, while finding the combat and game design to be positive. Nevertheless,
Hardcore Gamer rated
Hollow Fragment a score of 1.5 out of 5, referring to it as a bad game and an imbecilic software, that is the most debase garbage Japan has to offer, and comes with an awful story, combat, and translation. == References ==