• Main
CPU:
Motorola 68020 32-bit @ 24.576 MHz •
DSP: 2x
Texas Instruments TMS32025 @ 49.152 MHz (exact number of DSPs may vary) •
GPU: Namco's in-house developed GPU (Texture Mapping, Real-Time, Real-Visual, Rendering System) • Features:
Texture mapping,
Gouraud shading,
transparency effects,
depth cueing, 16.7 million colors, 240,000 polygons/second • Sound CPU:
Mitsubishi M37702 (System 22 Games) or M37710 (Super System 22 Games) @ 16.384 MHz • Sound Chip:
Namco C352 (32 voices, 4 channels @ 16-bit, support for 8-bit linear or
μ-law PCM samples) • +
Namco Custom Chips ==List of System 22 / Super System 22 Games==