Tales of Eternia was first announced in a September 1999 press conference by representatives of Namco as the third game in the
Tales series, and was later shown in non-playable form at the
Tokyo Game Show in March 2000. Character design was handled by artist
Mutsumi Inomata, who had previously worked on the game's predecessor
Tales of Destiny, and features animated cutscenes by
anime studio
Production I.G. Players who preordered the game in participating Sofmap electronics stores also received an alarm clock featuring official artwork of the main cast. While eventually released under this name in Japan, when released in the North American region, the game was retitled to
Tales of Destiny II. Some speculated the game was retitled to avoid trademark infringement on the word "Eternia", owned by
Mattel in North America for the
Masters of the Universe toyline, but the game's creators stated it was done strictly for brand name and brand recognition reasons;
Tales of Destiny was the first of the
Tales game to be released in North America, and they wanted to draw a clear connection between the two games. The first game in the
Tales series,
Tales of Phantasia, released in 1995 for the
Super Famicom, was not brought to North America until it was ported to the Game Boy Advance and released later in 2006, so for some time,
Tales of Destiny was the beginning of the series for North American audiences. The naming choice would later cause further confusion after the release of the
PlayStation 2 game known as
Tales of Destiny 2, a genuine sequel to
Tales of Destiny taking place in the same fictional world.
Tales of Eternia is not actually directly related to
Tales of Destiny, and is a different game from
Tales of Destiny 2 for the PlayStation 2 in 2002.
PSP re-release In early 2004, Namco announced a port of
Tales of Eternia for the
PlayStation Portable handheld under the project codename "T.O.E." A playable demo was featured at the 2004
Electronic Entertainment Expo in Los Angeles in June, The game itself was largely unchanged, although Namco did manage to greatly reduce loading times, eliminating the need for any "now loading" signs altogether. and the frame rate was improved in the overworld map. The game, which had not been released in Europe prior to the PSP release, retained the
Tales of Eternia title, despite
Tales of Destiny II being used in the prior English language release in North America. Its Japanese theme song, "Flying" was performed by
J-Rock group
Garnet Crow, which was replaced in the English versions by an original orchestral piece. An official soundtrack was released in March 2001 by
Marvelous Entertainment containing 109 tracks from the game across two discs. A five-volume
radio drama album series called was released between November 2000 and March 2001 by
Movic, as well as a two-volume drama series called released from January to February 2002. ==Reception==