MarketTales of Graces
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Tales of Graces

Tales of Graces is an action role-playing video game developed by Namco Tales Studio and published by Namco Bandai Games for the Wii. It was initially only released in Japan in December 2009. It is the twelfth main installment of the Tales series. The game was ported to the PlayStation 3 under the title Tales of Graces f and was released in Japan in December 2010. The PlayStation 3 version was localized and released in English in 2012. A remastered version, Tales of Graces f Remastered, was released for Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, and Windows on January 17, 2025.

Gameplay
Tales of Graces consists primarily of two major areas: the field map and a battle screen. The field map is a realistically scaled 3D environment traversed by foot, on which various skits between characters can be viewed that include animated character portraits, subtitles, and full voice acting. The battle screen is a 3D representation of an area, in which the player commands characters in battle against CPU-controlled enemies. Four characters are chosen to battle, with characters not controlled by the player being controlled by artificial intelligence with instructions set by the player beforehand. Chain Capacity (CC) denotes the number of skills and actions a character can perform, with usage reducing it, and it recharges over time. During battle, the player and enemy have an Eleth Gauge, which, when filled, grants unlimited CC and resistance to stunning. Each character has two skill systems: Assault Artes, which are predetermined combos, and Burst Artes, which can be mapped to specific inputs. Skill and attribute development are dependent on Titles and their levels. Titles are earned through story progression and completion of miscellaneous criteria during battle, and each have five levels that are advanced by completing battles. ==Plot==
Plot
The game takes place in the world of Ephinea, which is divided into the countries of Windor, Stratha, and Fendel. Each nation relies on energy known as "eleth", distributed throughout the world in the form of crystals known as "Cryas". The three "Valkines Cryas" are giant crystals which are the primary source of eleth for each nation. Asbel Lhant, Hubert Lhant, and Cheria Barnes are children from Lhant, a village in Windor, who one day befriend an amnesiac girl from outside their village, whom they name Sophie. Richard, the prince of Windor, visits Lhant and befriends the group. After Asbel and Sophie save Richard from an assassination attempt, Richard returns to Barona, Windor's capital city, inviting them to come visit. Asbel and Sophie secretly head to Barona soon after. Upon reuniting with Hubert and Cheria, the group enters the castle through a secret passage at Richard's instruction. They discover an unconscious Richard and are attacked by a powerful monster, and Sophie sacrifices herself to save them. Asbel awakens in Lhant and learns of Sophie's death and Hubert's political adoption into the Oswell family, done to secure Asbel's future as the Lord of Lhant. Distraught over Sophie's death and the political events at home, Asbel runs away and enrolls in Barona's knight academy, training under Captain Malik Caesar. Seven years later, Asbel encounters Cheria and learns that his father has died defending Lhant from Fendel's invasion. They return to Lhant and unexpectedly encounter a revived Sophie, who has lost her memories. Fendel resumes the attach on Lhant but are stopped by Hubert, who arrives with Stratha's military. He reveals that Windor ordered Stratha to secure Lhant, and assumes the position of Lord after banishing Asbel from the village. After hearing rumors of Richard's death, the party investigates and finds him in the castle's secret passage. Richard tells them that his father was killed by his uncle, Cedric, who has assumed the throne. The party travels to meet Richard's ally in a neighboring city and encounter Pascal, a prodigy from the ancient Amarcian tribe of engineers, who joins them. As they travel, Richard begins to show signs of madness and has several violent outbursts. With the allied army, the party overthrows Cedric and Richard regains the throne. Richard orders an invasion of Lhant to free it from Stratha's control, forcing the party to betray him. Recognizing Hubert's efforts to protect Lhant, they travel to Stratha with Malik to negotiate with the government and formally instate Hubert as the Lord of Lhant. The Strathan government agrees on the pretense that Pascal repairs Stratha's valkines, which is malfunctioning. Though they succeed, Richard arrives absorbs the valkines' eleth before fleeing. The party learns that Windor's valkines has also been absorbed, and plan to intercept Richard at the final valkines in Fendel. Hubert joins the party and they travel to Fendel, but they fail to stop Richard. They deduce that the Lastalia, the planet's core, is Richard's final target. The party finds him there and attempts to reason with him, but he mortally wounds Sophie before sealing the entrance in a massive cocoon-like barrier. The party is unable to heal Sophie with magic or medicine, so Pascal suggests that they travel to Fodra, a nearby planet that Sophie originates from, to find a cure. After finding a space shuttle left behind by Pascal's ancestors, they travel to Fodra and meet Emeraude, the last remaining human there. Using advanced machinery, Sophie is healed and regains her memories, revealing that she is a biological humanoid that does not age, engineered by the people of Fodra to defeat Lambda. They also discover that Lambda is the monster that attacked them seven years prior and is possessing Richard. Emeraude helps the party bypass the barrier on the Lastalia, where they confront and defeat Richard. Emeraude betrays the party and attempts to absorb Lambda's power in order to restore Fodra, but fails to assume control and is killed in the process. Lambda begins to fuse with the Lastalia, allowing the party to see his memories and learn of his suffering at the hands of humanity on Fodra. Within the core of the planet, the party defeats the materialized Lambda; since he cannot be killed by normal means, Sophie intends to sacrifice herself once again to kill him. Instead, Asbel absorbs Lambda into his body, and convinces Lambda to let him show humanity's worth. Seeing the strength of Asbel's resolve, Lambda reluctantly agrees, to before falling into a deep sleep. In the after-story Lineage and Legacies, the monster population has become an epidemic, forcing the party to reunite and investigate the cause. Hypothesizing that the eleth from Fodra is influencing the monsters, they travel there and discover that Fodra's core has reactivated and is sentient, seeking revenge on humans for Fodra's environmental decay. The party defeats Fodra's soldiers, the "Little Queens", and have the reawakened Lambda absorb Fodra's consciousness before he returns to his deep sleep in order to dispel Fodra's hatred, as Asbel had done for him. The party separates and returns to their daily lives, with Asbel proposing to Cheria and the pair adopting Sophie as their daughter. In the distant future, Sophie shares the story of the party's adventures with Asbel and Cheria's great-great-grandson. Main characters ; Asbel is the eldest son and successor to Aston Lhant, the Lord of the village Lhant. After Sophie's death and Hubert's adoption into the Oswell family, Asbel leaves for Barona, where he trains to become a knight in order to atone for his failure to protect Sophie. After the events of Tales of Graces, he assumes the position of Lord. In Lineage and Legacies, he marries Cheria and adopts Sophie into the Lhant family. Since his debut, Asbel has ranked third in the Tales character popularity polls. The game's producer, Hideo Baba, wanted Asbel's story to portray the need to conform to social guidelines and expectations as one grows up. Through Asbel's conflict between choosing to succeed his father's Lordship or follow his dreams as a Knight, Baba wanted the players to understand the importance of protecting what is important to them and following through with their own path and dreams. During the events of Lineage and Legacies, Sophie expresses her fears of life after the death of her friends due to her immortality. To lessen her fears, Asbel formally adopts her into the Lhant family. After fusing with a Little Queen, Sophie ages to an adult and is able to express a greater variety of emotions. Since her debut, Sophie has ranked on the Tales character popularity polls. Hubert resents Asbel for deserting Lhant, perceiving the act as spiteful to his sacrifice, and his parents for abandoning him. He overcomes his anger when he reunites with his family seven years later. Due to his capabilities, he is appointed the lieutenant of the Strahta military. Hubert ranked on the fifth Tales character popularity poll and fell from the rankings afterwards. ; Cheria is the granddaughter of Lhant's family butler, who was sickly as a child but is healed due to Sophie's powers. She is in love with Asbel, but treats him coldly after he leaves Lhant; however, she later reconciles with him after revealing her sorrow at him abandoning her. She later marries him after he proposes to her. Since her debut, Cheria has ranked on the Tales character popularity polls. Cheria is a playable character in Tales of the World: Radiant Mythology 3 and Tales of the Heroes: Twin Brave. ; Richard is the prince of Windor, who befriends Asbel and Sophie after his visit to Lhant. Before meeting Asbel, Richard is distrustful of others due to them exploiting his status for their own gain and his uncle Cedric's attempts to murder him. When Cedric poisoned him and left him to die in the underground passage, Lambda saved his life by fusing with him. Seven years later, Lambda's influence causes Richard to become violent and attempt to destroy humanity by fusing with the Lastalia. After separating from Lambda, Richard is determined to atone for his crimes, causing him to become more popular with the people of the three countries. Since his debut, Richard has ranked on the Tales character popularity polls. ; Pascal is a prodigy of the Amarcians, a tribe of engineers, who is fascinated by mysterious technology and Sophie's origins. Since her debut, Pascal has ranked on the Tales character popularity polls. ; Fodra is a sentient desolated planet. A thousand years ago, Fodra began annihilating humanity with its personal army, the , to preserve its environment. Fodra's scientists shut down Fodra's core and relocate the surviving humans to Ephinea. In Lineage and Legacies, Fodra is reactivated and resumes its genocide; after being confronted by the party, it merges the remaining Little Queens to form . After the party defeats the Queen, Fodra's consciousness is absorbed by Lambda, who intends to dissuade its hatred. As the last Little Queen is dying, Sophie accepts her request to merge with it and watch over Fodra. ==Development and release==
Development and release
On July 7, 2008, Namco Bandai Games announced the next core product of the Tales series is developed for the Wii. A trailer for the game was shown in October 2008 during the Nintendo Autumn 2008 Conference. During Jump Festa 2009, the game was given the code name and is revealed to have been in development for the past two years. In the first week of April's Weekly Shōnen Jump, the game's name was revealed to be Tales of Graces; the name was trademarked by Namco Bandai Games a month prior. That same week, the developers were revealed to the same developers from Tales of Destiny. In the same month, the game's theme was revealed to be . During the September Tokyo Game Show, the game's theme song was revealed to be Mamoritai (White Wishes) by BoA, which marks the second time a theme song in the Tales series has had both an English version and a Japanese version. The game was released on December 10, 2009, and was also available as a bundle with a new Wii system. The game included , a minigame for the Nintendo DS. Kamenin Merchant! was released for the Nintendo DSi on December 2, 2009. To promote the game, Namco Bandai Games and House Foods collaborated on packaged mabo curry. In March 2010, Namco Bandai Games began to recall Tales of Graces due to software bugs. Namco allowed customers to exchange their game with an updated version until July 2011. The producer, Hideo Baba, explained the port was decided in February 2010 due to fan demand. The port adds an "Accelerate Mode" to the gameplay and an after-story entitled Lineage & Legacies. A demo was released on October 7, 2010, and the game was released on December 2, 2010. A limited edition of the game included a letter set. Namco and House Foods restarted the packaged mabo curry to promote the game. Tales of Graces f was later re-released with a 15th anniversary cover art edition on August 4, 2011, and with PlayStation 3 The Best label on August 2, 2012. A North American localization was hinted on Namco Bandai Games' Facebook page by a puzzle on January 24, 2011. When solved, the puzzle reveals a URL to a distorted image which was restored on February 2, 2011, and reveals Tales of Graces fs localization for North America. On May 11, 2011, Namco officially announced the North American, EMEA and Asia-Pacific localization of Tales of Graces f. The text was translated by 8-4 while Cup of Tea Productions produced the dubbing. The North American localization was released on March 13, 2012. The game was made available on the North American and European PlayStation Network in March 2013. A remastered version, Tales of Graces f Remastered, was released for Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X, and Windows on January 17, 2025. Costumes based on The Idolmaster Dearly Stars for Sophie, Cheria, and Pascal were released on December 16, 2009. On December 23, 2009, a Hatsune Miku costume for Sophie and a suit set for Asbel, Hubert, and Malik were released. Between January and March 2010, a set of unique costumes designed by Mutsumi Inomata were released for each character. In addition to the costumes, challenge battles were also added as downloadable content. Tales of Graces f received similar content as its Wii predecessor. Pre-orderers received a code which gives Asbel, Sophie, and Richard costumes from Tales of Destiny 2. On December 9, 2010, the Idolmaster set, suit set, school uniform set, and a Haseo costume for Asbel were released. The unique costumes designed by Inomata were released on December 22, 2010. In North America, all Tales of Graces fs DLC, excluding cameo costumes from other franchises, was localized and released between March 13, 2012, and April 10, 2012. Europe received the same DLC which were released between August 29, 2012, and September 26, 2012. For the Tales of Destiny 2 preorder costumes, North American preorders from GameStop received a code for them; in Europe, the code was included with the day one special edition. ==Media adaptions==
Media adaptions
Manga Tales of Graces spawned four manga adaptations after its release: Three anthology collections, and a traditional manga series. The first anthology collection, consists of three volumes by Ichijinsha. The individual chapters were then collected and released in a single volume on November 27, 2012, under the Dengeki Comics imprint. A traditional manga series titled Tales of Graces f is written and authored by . It began serialization in Viva Tales of Magazine beginning in its Volume 2, 2011 issue and is currently ongoing. ASCII Media Works collected the chapters and released the first volume on October 27, 2011. It details the game's plot and fictional world. Tales of Graces has received six strategy guides in total: three for the Wii and three for the PS3. Shueisha, Namco Bandai Games, and Enterbrain were the publishers. 1 to 4 are side stories that take place during the game's plot. They were released between May 26, 2010, and August 25, 2010. was released on February 10, 2010, and contains four discs. ==Reception==
Reception
Tales of Graces sold 113,000 copies on its initial launch date, and sales reached 216,000 within its first year. The game was re-released under the Nintendo Selects label on March 24, 2011. Famitsu praised the depth of the gameplay but criticized the loading time. Tales of Graces f sold over 200,000 copies in Japan during its first week and reached over 300,000 a year later. Tales of Graces f was later re-released under PlayStation 3 The Best label on August 2, 2012. For the English localization of Tales of Graces f, critics praised the gameplay while the presentation received mixed reviews. IGN described the battle system as "a beautiful ebb and flow to each confrontation" while GameSpot considered it to be the most technical and robust system of the Tales series. Electronic Gaming Monthly and Joystiq praised the depth with the latter calling it "an actual challenge instead of mindless button-pressing". Meanwhile, Game Informer considered the combat to be simple but fun. Critics have also commented on the game's alchemy system, with IGN calling it "an approachable pursuit" and Joystiq describing it as "unwieldy" due to the number of collectibles. IGN, Game Informer, GamesRadar, and GameTrailers all criticized the backtracking needed in the game. GameInformer, GameSpot, and GameTrailers commented on the small world, with GameTrailers panning the linear pathways and "invisible walls" which prevent exploration along with the "cut and paste" dungeons. The plot, graphics, and audio have received mixed reviews. The plot and characters have been called cliché by Game Informer, GameSpot, and GamesRadar. Game Informer called the childhood prologue monotonous but commented on the improving story after the time skip. GameSpot agreed, calling the prologue the "weakest part of the story on its own" but "crucial point of reference" which adds depth and eventually breaks away from the cliché. GamesRadar shared the same opinion as GameSpot and praised Richard's transformation into a villain. As for the graphics, IGN considered them outdated while Joystiq described it as washed-out with jerky movements. For the audio, IGN, Game Informer, and GamesRadar, considered the music underwhelming and the voice acting acceptable. IGN describes the voice acting "works" but some parts suffer from weak script. Game Informer compared the voices to a well-produced anime and GamesRadar considered them fitting for the characters. Meanwhile, GameTrailers criticized the presentation completely, citing the plot as predictable, the characters unengaging, the lightings flat, animations stiff, lipsyncing off, forgettable music, and the voice acting as dry. ==Notes and references==
Notes and references
;Notes ;References ;Primary references ==External links==
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