MarketThe Cutting Room Floor (website)
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The Cutting Room Floor (website)

The Cutting Room Floor (TCRF) is a website dedicated to the cataloguing of unused content and leftover debugging material in video games. The site and its discoveries have been referenced in the gaming press.

History
The Cutting Room Floor was started by Rachel Mae in 2002 as part of a blog. It mainly focused on Nintendo Entertainment System games, and was occasionally updated. Kotaku described them as "routinely responsible" for it. Its members analyse video game code and content using various tools, such as debuggers and hex editors, In December 2013, Edge considered The Cutting Room Floor to be the largest and best-organised catalogue of unused video game content. and The Legend of Zelda prototype, which was "extensively" catalogued and what The Cutting Room Floor moderator GoldS considers the site's most important article. The Cutting Room Floors community is reported to have paid 700 dollars for an unreleased Tetris DS prototype. In May 2018, Kotaku and Eurogamer reported on a Pokémon Gold and Silver prototype and its assets that had been documented on the website. Other material catalogued include hidden messages, as well as regional and revisional differences, such as differences between versions and ports. ==See also==
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