The Doraemons is a
role-playing video game, with its gameplay being made up of three parts: an overworld, a world map, and a battle screen. In the overworld, the player can navigate the protagonists through different places, and can interact with other characters and objects. Players can also pick up items in several areas, which can be acquired for use in battle. Unlike most role-playing games, the overworld is displayed as a
side-scroller rather than an overhead
top-down perspective or
isometric viewpoint, with some locations being displayed as static, single-screened areas. In the world map, players can access several locations within each different worlds, which would take the player into a specific location upon reaching them. These include towns, fields, and even places such as dungeon-like areas. At specific points in the story, a battle sequence would begin, where the standard combat system with some
real-time elements comes into play. The combat system involves gadgets and items from the
Doraemon series, along with the option to attack using Nobita. Seven slots are available; six of them are used for gadgets that can be used in battle and have a finite number of uses depending on how many items are used in each slot. The last slot is a special power slot reserved for Nobita, where he can use his abilities to attack enemies and can be used an unlimited number of times.
Hit points (HP) are determined by a green bar that increases capacity during gameplay. The Action Meter is denoted by a small triangular arrow, which moves from left to right during an attack. The duration and speed of the meter varies depending on the gadget and/or ability being used. During each battle, both the player and the enemies can attack and use their abilities at any point in real-time. Players can also defend during battle, which has an effect on physical-based attacks but not magic and/or special attacks. If the player's hit points are depleted, the battle is lost and the player is instructed to either restart the battle or continue from the last
save point. There are also three treasure chests located at the bottom of the area after the player is defeated, with one of them containing an item stored within it in random. Outside of battle sequences, the player can access all the items they have in the game via a menu interface, which also includes some key items acquired during the story. Items acquired in the overworld can be moved into each of the six slots at the top to be used later in battle. The game also allows players to save their progress when on the world map, with up to three slots per save. As the game was targeted for children, several elements of the game have been simplified to allow for easier accessibility. For instance, the menu interfaces are designed in a way to allow for children to easily access all of the items and gadgets acquired in the game. ==Plot==