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Therian subculture

Therians, also known as therianthropes, are individuals who identify as one or more nonhuman animals, partially or entirely, on a personal level, which they call their theriotypes. Therians are often considered a subset of otherkin. The enduring experience of identifying as a nonhuman animal, as well as the broader lived experience of therians, is commonly referred to as therianthropy.

Etymology
The word "therianthropy" originates from the Greek word theríon, which translates to "wild animal" or "beast", and anthrōpos, meaning 'human being'. It was first used to refer to animal transformation folklore of China as early as 1901. In 1915, the Japanese publication A History of the Japanese People from the Earliest Times to the End of the Meiji Era used the word "therianthropy" to refer to the spiritual aspect of the transformation of humans into wild animals. In its original definition, it is defined as "combining human and animal form". From the early 1990s, participants in online communities such as the Usenet group alt.horror.werewolves began using the word "therianthropy" as self‑description, and this community‑specific identity sense became more widespread in the early 2000s. == Identities ==
Identities
Therian identities are diverse and expressed in a wide variety of ways. Therians often identify as one or more animal species that exist in real life, called their theriotype; theriotypes can be extinct or extant species. Those who identify with more than one animal are referred to as "polytherians". The most common species therians identify as are wolves, dogs, foxes, and felids such as panthers or housecats, though can include any animal, such as horses, deer, other mammals, insects, aquatic life, avians, invertebrates, reptiles, and dinosaurs. Some identify not as a specific species, but rather a taxonomic genus or family; this experience is called "cladotherianthropy", after the word clade, and those who experience it are called "cladotherians". Unlike clinical lycanthropy, which is linked to belief in actual physical transformation into an animal, therians consider their identity strictly non-physical. Therians often describe going through an "awakening" where they first discover and accept their identity. Shifts Many therians experience shifts, which refer to a temporary change, commonly in behavior or mindset, that brings them closer to their identified animal. However, reported shift experiences also include a wide range of other forms beyond these two. Shifts can occur in a range of situations, from everyday play and relaxation to moments of intense emotion such as fear or anger, and individuals differ in how frequently and intensely they experience them. It is reported that mental shifts may be associated with both positive and negative emotions, including feelings of threat or anger as well as comfort or euphoria when acting in animal-like ways. Instincts Personal accounts from therians commonly describe various species‑related instincts or urges associated with their theriotype, the origins of which are often reported as difficult to explain in terms of typical human emotions or experiences. These may take different forms and can relate to play, defense, cooperation, display of affection, or predatory impulses (prey drive). Their expression can include nonverbal expressions such as movements, gestures, or postures. They may also involve lifestyle-related needs or preferences, such as sleeping in ways reminiscent of the theriotype, seeking environments natural to the corresponding species, or expressing a desire to move or vocalize in species-typical ways. == Common activities ==
Common activities
Quadrobics Quadrobics is a form of physical excercise and an unofficial sport involving running and jumping on all four limbs. It is a widespread activity among younger therians, mostly those with quadrupedal theriotypes, who often incorporate animal movement imitation and other elements related to their identity into the activity. Gear Wearing animal-themed accessories, the most common of which being masks, tails, and gloves, is a popular form of self-expression (though collars and socks are also known to be used) among therians. Wearing gear is not necessary to therianthropy, and therians may not wear it. == Related groups ==
Related groups
Therians draw a clear line between themselves and the furry fandom; while furries are interested in role-playing and dressing up as anthropomorphic cartoon animals, therians identify internally as natural animals. Therians also claim to have differences between themselves and otherkin: while otherkin often base their identities on fictional creatures, like dragons, elves, unicorns, and angels, therians associate themselves with earthly animals. However, therianthropy is considered by many to be a subset of the broader otherkin umbrella, with some therians having participated in, or continuing to be involved in, otherkin communities. under which both otherkinity and therianthropy are commonly included. == History ==
History
1990s Usenet newsgroups targeted towards fans of horror and fantasy genres such as alt.horror.werewolves (AHWW) were the first places to have members identify as therians. == Demographics ==
Demographics
In a small study from 2024 of 200 alterhumans' Tumblr blogs, 49% identified as LGBTQ+, 28% struggled with mental health, and a quarter identified as neurodivergent. Religious minorities made up a very small percentage of the population, at about 2.5%, despite spiritual reasons behind the identity being slightly more common than psychological reasons (61% compared to 58.5%). These statistics are from a population who identify as a non-human animal from conviction rather than choice. A survey comparing 112 therians and 265 non-therians found that therians on average scored higher on measures of autistic traits (especially social skills and communication) and on schizotypy dimensions of unusual experiences and introverted anhedonia, while not differing on cognitive disorganization. Therians were more likely to report having received a mental health diagnosis and to score above a standard cut-off for elevated autistic traits. ==See also==
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