In December 2014, Tomasz Gop, the executive producer of
Lords of the Fallen (2014), confirmed the development of a sequel,
Lords of the Fallen 2. In May 2015, CI Games announced that the game would be released in 2017, and confirmed that
Deck13 Interactive, the lead developer of the first game, would not be involved. Gop revealed in 2017 that the game spent two years on concept stage, and that CI Games has significantly downsized the development team and reduced the scope of the game following the disappointing release of
Sniper: Ghost Warrior 3. CI Games announced that Defiant Studios will lead the game's development in 2018, and that they would restart the game's development from scratch. However, CI Games terminated its contract with Defiant one year later, as it deemed their works on the game "inadequate". CI Games then founded Hexworks in 2020, led by Saul Gascon, executive producer, and Cezar Virtosu, creative director, to work on the game. The game cost $66.2 million to develop, market and produce the physical edition. The game was officially revealed by CI Games during
Gamescom 2022 as
The Lords of the Fallen. It was then rebranded as simply
Lords of the Fallen in March 2023. Virtosu revealed that the game was once named
Lords of the Fallen: The Dark Crusade, though the studio dropped this name for not reflecting the game's status as a reboot of the series. Hexworks had high ambitions for the game, with Virtosu adding that the studio set out to be "the second reference [after FromSoftware]" for the Soulsborne genre by making "Dark Souls 4.5". It was released for
PlayStation 5,
Windows, and
Xbox Series X/S on 13 October 2023. A major set of patches was released to the base game in April 2025, called "version 2". It included improved cooperative play, quality-of-life improvements to reduce difficulty, a new character creator, redone audio cues, and more tutorial and guidance features for new or lost players. ==Reception==